100% satisfaction guarantee Immediately available after payment Both online and in PDF No strings attached
logo-home
Digital Business Models Midterm Summary week 1 $6.44
Add to cart

Summary

Digital Business Models Midterm Summary week 1

 9 views  0 purchase
  • Course
  • Institution

This is an in-depth comprehensive summary of all the required readings (5 articles) for week 1 of the course digital business models in the bachelor of business administration from the University of Amsterdam. The five articles summarized are required materials which will be tested on the midterm e...

[Show more]

Preview 2 out of 9  pages

  • April 17, 2023
  • 9
  • 2022/2023
  • Summary
avatar-seller
DBM Week 1 Literature Notes

Week 1: Consumer Power




The social media landscape of ubiquitous connectivity, enabled through mobile devices, in turn, has not only enhanced access to
information but also allowed consumers to create content and amplify their voices

Power - asymmetric ability to control people or valued resources in online social relations.
➔ Asymmetric & online social relations refer to the relative degree of mutual dependences between parties.
➔ In online worlds, if no counterpart existed, power could not arise.
➔ A powerful entity requires a comparison with a powerless one to derive its position.

In social media environments, control over people relates to influence. Influence is a function of
• Reach - the degree of the person's embeddedness in the social network.
• Persuasiveness - linked to the relevance of the content the person creates online.
Control over valuable resources instead refers to the right to dispose of tangible or nontangible assets online (In virtual
communities, status constitutes a scarce resource)

Empowerment – dynamic process of gaining power through action by changing the status quo of current power balances.

The source of influence can be traced back to two types of infrastructure characteristics:
(1) Hard infrastructure characteristics -> determined through the developers' source code in terms of
a) openness of the infrastructure architecture -> the modularity, distributed access, and the value of the collective effort
created as individuals collaborate across online networks.
b) infrastructure interaction designs -> or the availability and restrictions on data types, amount, and directionality of
interactions
(2) Soft infrastructure characteristics -> reflect the social processes built into the platform (social processes that evolve bottom
-p in the form of communal norms or imposed top-down as regulatory mechanisms)

, Four distinct consumer power sources:
1. Demand-based power - resides in the aggregated impact of consumption and purchase behaviors arising out of the Internet
and social media technologies.
- Exerted through purchase or boycott.
- Internet removed geographical and time constraints, empowering consumers through an expanded assortment
(niche/long tail extended) -> more options + downward price pressures.
Individual-based power sources




2. Information-based power – compromised of two facets:
a) Content consumption -> the ease of access to product or service information, which reduces information asymmetry,
expedites market diffusion of information and shortens product lifecycles.
- Consumers can better match their preferences to products and reduce information asymmetry -> Easy access to
product reviews, comparative product specs, performance Data, prices
- leads to better-educated and sophisticated consumers => more demanding and difficult to influence
- shorter adoption cycles produce shorter product lifecycles, which increase pressure on marketers
b) Content production - the ability to produce user-generated content, empowerment by providing self-expression,
extending individual reach and increased potential for individual opinion to influence markets
- Consumers gained the ability to vocalize both praise and complaints through eWOM and explore facets of the self,
and advocate for brands and social causes
- Some barriers to content creation remain, limiting complex content production activities to actors with adequate
technological and financial resources.
- consumer empowerment is balanced by some level of disempowerment -> Firms have access to large amounts of
consumer-produced information

3. Network-based power - the metamorphosis of content through network actions designed to build a personal reputation and
influence markets through the distribution, remixing, and enhancement of digital content
- speaks to the actions by which others can add value, beyond that of the original content.
- content dissemination (e.g., sharing content) content completion (e.g., comments that contribute to previous
content), or content modifications (e.g., repurposing content, such as a meme)
- Openness of the infrastructure plays a big role in terms of determining the accessibility and redistribution of content
while Infrastructure interaction design determines formal constraints on freedom of expression
Network-based power sources




- Soft infrastructure characteristics designed to reward specific types of contributions may indirectly influence the nature
of content transformation and directly impact personal reputation
- Disempowerment -> creates social obligations in the context of virtual environments (addiction) and limits self-
expression (reduced to fragments of info, e.g. status updates)

4. Crowd-based power - resides in the ability to pool, mobilize, and structure resources in ways that benefit both the
individuals and the groups
- reflects a deliberate aggregation of all preceding power bases (demand-, information-, and network-based power) to
align power in the best interests of individuals and larger groups, e.g. virtual communities
- Amplifies demand-based power through communal buying or collective expression of needs.
- Amplifies information-based power through standardization, centralization and provision of easy access for content
consumption (hard infrastructure characteristics) and through the installation of reward- and acknowledgement
systems for content production (soft infrastructure characteristics).
- employs and amplifies network-based power by bolstering individual connections in networks to increase reach and
pool resources across groups
- examples: crowed-creation -> Wikipedia or Sound: Cloud; crowd-funding -> Kickstarter; crowd-sourcing as is used in
Amazon Mechanical Turk; crowd-selling as can be seen with Etsy; or crowd-support in peer-to-peer problem solving
communities

The benefits of buying summaries with Stuvia:

Guaranteed quality through customer reviews

Guaranteed quality through customer reviews

Stuvia customers have reviewed more than 700,000 summaries. This how you know that you are buying the best documents.

Quick and easy check-out

Quick and easy check-out

You can quickly pay through credit card or Stuvia-credit for the summaries. There is no membership needed.

Focus on what matters

Focus on what matters

Your fellow students write the study notes themselves, which is why the documents are always reliable and up-to-date. This ensures you quickly get to the core!

Frequently asked questions

What do I get when I buy this document?

You get a PDF, available immediately after your purchase. The purchased document is accessible anytime, anywhere and indefinitely through your profile.

Satisfaction guarantee: how does it work?

Our satisfaction guarantee ensures that you always find a study document that suits you well. You fill out a form, and our customer service team takes care of the rest.

Who am I buying these notes from?

Stuvia is a marketplace, so you are not buying this document from us, but from seller Bobbycon. Stuvia facilitates payment to the seller.

Will I be stuck with a subscription?

No, you only buy these notes for $6.44. You're not tied to anything after your purchase.

Can Stuvia be trusted?

4.6 stars on Google & Trustpilot (+1000 reviews)

53340 documents were sold in the last 30 days

Founded in 2010, the go-to place to buy study notes for 14 years now

Start selling
$6.44
  • (0)
Add to cart
Added