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Summary U36 A2 Criteria $0.00

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Summary U36 A2 Criteria

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This is the criteria/brief for unit 36 - computer game platforms, including P2, P3, M2, M3, D2, and D3.

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  • April 18, 2017
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  • 2016/2017
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Assignment brief – QCF BTEC
Assignment front sheet

Qualification Unit number and title

BTEC Level 3 Extended Diploma in IT (Games Unit 36: Computer Game Platforms and
Development) Technologies
Student name Assessor name

Kelly Herbert

Date issued Interim Deadline Final Deadline Submitted on

18/11/2016 02/12/2016



Assignment title A2 – Hardware and Software For Computer Games Platforms
In this assessment you will have opportunities to provide evidence against the following criteria.
Indicate the page numbers where the evidence can be found.



Criteria To achieve the criteria the evidence must show Task no. Evidence
reference that the student is able to:


Describe hardware technologies for game platforms
P2 1
with some appropriate use of subject terminology.


Explain hardware technologies for game platforms
M2 with reference to detailed illustrative examples and 2
with generally correct use of subject terminology.

Comprehensively explain hardware technologies for
D2 game platforms with elucidated examples and 2
consistently using subject terminology correctly.


Describe software technologies for game platforms
P3 1
with some appropriate use of subject terminology.


Explain software technologies for game platforms
M3 with reference to detailed illustrative examples and 2
with generally correct use of subject terminology.

Comprehensively explain software technologies for
D3 game platforms with elucidated examples and 2
consistently using subject terminology correctly.


Student declaration




Staff net\ Quality Page\ Learner Journey Handbook\ Chapter 3\39a\ 02a Assignment Brief QCF 2015 – 16

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