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Computer Organization and Design Chapter 2 ) (Solved Questions 100% VERIFIED QUESTIONS AND ANSWERS) $9.65   Add to cart

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Computer Organization and Design Chapter 2 ) (Solved Questions 100% VERIFIED QUESTIONS AND ANSWERS)

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instruction set >>> the repertoire of instructions of a computer instruction sets are (the same/different) across computers >>> different instruction sets in early computers were... >>> simple instruction sets in many modern computers are... >>> simple...

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  • October 7, 2023
  • 16
  • 2023/2024
  • Exam (elaborations)
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Computer Organization and Design
Chapter 2
instruction set >>> the repertoire of instructions of a computer

instruction sets are (the same/different) across computers >>> different

instruction sets in early computers were... >>> simple

instruction sets in many modern computers are... >>> simple

what is LEGv8? >>> a subset of the ARMv8 instruction set

a large share of the embedded core market uses what type of instruction set? >>> LEGv8

add and subtract have how many operands? >>> 3

what is the LEGv8 instruction for adding b+c and saving the value into a? >>> ADD a, b, c

every arithmetic operation has 3 operands, following which design principle? >>> principle 1: simplicity
favors regularity

translate the following C code into compiled LEGv8 code:

f = (g+h) - (i+j) >>> ADD t0, g, h

ADD t1, i, j

ADD f, t0, t1

arithmetic instructions use which kind of operands? >>> register operands

what kind of register file does LEGv8 have? >>> a 32 x 64 bit register file

what is 64 bit data called in LEGv8? >>> doubleword

what is 32 bit data called in LEGv8? >>> word

X0 to X30 are what kind of registers? >>> 64-bit general purpose registers

X0 to W30 are what kind of registers? >>> 32-bit general purpose sub-registers

which design principle supports only having 32 registers? >>> principle 2: smaller is faster

X0-X7 are... >>> procedure arguments/results

x8 is the... >>> indirect result location register

,X9-X15 are... >>> temporaries

X16-X17 (IP0-IP1) may be... >>> used by linker as a scratch register, other times as temporary register

X18 >>> platform register for platform independent code; otherwise a temporary register

X19-X27 >>> saved

X28 is the... >>> stack pointer

what does SP stand for? >>> stack pointer

what does FP stand for? >>> frame pointer

X29 is the >>> frame pointer

X30 is the >>> link register (return address)

what does LR stand for? >>> link register

XZR or X31 is... >>> the constant value 0

using register operands, what is the following C code compiled in LEGv8 code?



f = (g+h) - (i+j)



(where f..., j are in X19, X20..., X23) >>> ADD X9, X20, X21

ADD X10, X22, X23

SUB X19, X9, X10

the main memory is used for which type of data? >>> composite data

what are 3 examples of composite data? >>> arrays, structures, dynamic data

what are the 2 steps to apply arithmetic operations to data in memory? >>> load values from memory
into registers, store result from register to memory

how is memory addressed? >>> in bytes

each address in memory identifies an... >>> 8-bit byte

LEGv8 (does/does not) require words to be aligned in memory >>> does not (except for instructions
and the stack)

, what is the compiled LEGv8 code of this C code?



A[12] = h + A[8]



(where h is in X21, and the address of A is in X22) >>> LDUR X9,[X22,#64]

ADD X9,X21,X9

STUR X9,[X22,#96]

assuming you want to load the value in the array A at index 8, what should you pass to the LEGv8 LDUR
instruction?



(assume the address of A is X22, and you are loading into X9) >>> X9, [X22, #64] (an index of 8 requires
an offset of 64)

which are faster to access, registers or memory? >>> registers

operating on memory data requires... >>> loads and stores

using loads and stores means (more/less) instructions are executed >>> more

when must the compiler use registers for variables? >>> as much as possible

when does the compiler use memory for variables? >>> only when the variables are less frequently
used

ADDI represents what kind of instruction? >>> addition with a constant (or "immediate")

constant/immediate operands are supported by which design principle? >>> principle 3: make the
common case fast

the range of an unsigned int using 32 bits >>> 0 to 4,294,967,295 (2^n -1)

the range of a signed int using 32 bits >>> -2,147,483,648 to 2,147,483,647 (-2^(n-1) to 2^(n-1) -1)

which bit is the "sign" bit? >>> bit 31

in 2s complement, does 1 or 0 represent negative? >>> 1

in 2s complement, does 1 or 0 represent positive? >>> 0

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