D2 - Evaluate the security policies used in an organisation for Unit 7 - Organisational Systems Security
D1 - Discuss the different ways that you can recover from a disaster for Unit 7 - Organisational Systems Security
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PEARSON (PEARSON)
Information Technology 2010 QCF
Unit 22 - Developing Computer Games
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Computer Game Design- P3
The game is started by pressing the start button on the main menu, once the button is
pressed the game begins and the player is put in control of a car, the objective of the player
is to avoid enemies by moving out of there way or by using a projectile to kill the enemy
before the car collides with said enemy. The score increases every time the player gets a kill
there is also no score or time limit meaning that the player could theoretically continue
forever as long as they still have fuel. The player starts with 3 fuel and every collision with an
enemy results in the loss of 1 fuel, if the player has 0 fuel then the game is over and the
player has lost. To gain more fuel the user must collide with randomly appearing gas tanks.
The left arrow on the keyboard makes the car go to the left and the right arrow key makes
the car go to the right. The spacebar key shoots a projectile from the car.
When pressed the “Start” button will load the game and put the player straight into it.
When pressed the “Help” button will load the help menu which servers as a quick tutorial on
how to play the game, it also includes the controls which need to be used in order to control
the playable character.
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