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System Theory: Summary Lectures

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Notes from all System Theory (MAN-BCU321) lectures - including illustrations and examples for clarification.

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  • March 12, 2024
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  • 2023/2024
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System theory
HC1, 4-9-2023, Introduction
1. Intro main theme

1A. Intuitive intro into main theme

Main theme “regulating systems”

- “Making sure that a system shows desired behavior despite disturbances”

System = Concrete unity consists of elements + relative sharing behavior

- Concrete unity = elements and relations showing behavior  activities, effect of
behavior (variables + values)


Example: plank saw department

Behavior

- Activities: wood comes in (input), gets sawn (transform = activity), planks go out (output)
- Effect: relates to output of transformation process
o Direct  pile of planks
o Indirect  f.ex. employee satisfaction
- Variables: describe the effect.
o Quality  for example % of neat planks
o Quantity  for example number of planks sawn per week
o Variables for indirect effect, for example employee
satisfaction
- Behavior is sequence of values



Elements

- HR
- Technology (for example machines, buildings, lorries, ICT, etc.)
 Related by means of structure

Relations

- Structure = way tasks in organizations are defined and related to another.



What is desired behavior?

To mark difference between desired and undesired you set a norm. If sequence of
variables are within norm-values, behavior is desired. When sequence of variables
are outside norm-values, behavior is undesired.

Blue lines are the norm values.

,Example PSD, norm is that you have to make between 200 – 300 planks

- Week 1 you make 250 (desired), week 2 you make 275 (desired), week 3 you make 50 planks
(undesired)

When you have undesired behavior, this means that a disturbance must has occurred.

- Disturbance = cause of undesired behavior
o Examples: machines break down, sickness employees, etc.


Regulate systems

Regulation  stay between norm-values, despite disturbances

Regulation

- Actions – define
- Actions – perform
 What actions to take when disturbances occur?


1B. Recipe for regulation

There are steps for regulation so it shows desired behavior

1. Define the system: concrete system or abstract system
2. Define desired behavior: set norms
3. Determine disturbances: what could occur which creates undesired behavior
4. Regulatory actions: define and carry out when necessary


Ashby

Someone taking a bath – look at this with a system view.

- Define system
o Concrete system = elements and relations showing behavior.
 Concreet systeem in organisatie  infrastructuur = mensen (HR), middelen
(technologie), arbeidsverdeling (structuur)
o Abstract system = set of variables you use to look at system.
 Abstracte systeem  essentiële variabelen/kritieke succes factoren
- Define desired behavior
o Behavior  having a bath
o Variables: water level, temperature
o Norm values about variables: temperature between 36 – 38
o Based on norm values  desired or undesired behavior
- Concrete unity
o Elements: the person having a bath, the bathtub, the tap, water
o Relation: script
- Describe disturbances: think of events that may cause undesired behavior. For example,
window opens and temperature drops.

, - Regulatory actions to make sure that even if these things occur, the water temperature
doesn’t go below 36 of above 38. For example, close the window.

1C. Complexity

Complexity measured in variety. High degree of variety  system is complex.

Variety = number of different elements.

The more complex, the harder it is for the system to show desired behavior (more elements, more
influences, etc.).

Law of requisite variety  Complexity in disturbances = negative complexity. Complexity in
regulatory actions = positive complexity. You need enough complexity in regulatory actions to fight
the complexity in disturbances.




2. Two types of System Theory

General System Theory (GST) = System theory that holds for any type of system. Apply this GST to
organizations  Organization System Theory (OST).

It is applied in two ways:

- Understand an organization as a system “we see organizations as social system conducting
experiments”
- Design the infrastructure of organizations



2A. Brief model of organizations

Organizations have 4 basic activities

1. Primary process  transformations that make products/services
2. Operational regulation  dealing with disturbances that influence primary processes. Deal
with disturbances so primary processes can continue.
3. Setting goals  goals for primary processes: which products/services, what quality, etc.
Without goals you don’t know if you’re doing well or not.
4. Design  realize conditions so other 3 activities can be done
o Human Resources: personnel with knowledge, skills, motivation, etc.
o Technology: machines, ICT, buildings, etc.
o Structure: how tasks are defined and related. Define tasks and relate them well.
These three conditions are the infrastructure. Based on a well-designed infrastructure, the 4
activities can be performed efficiently and effective.

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