PRU212 SPEEDRUN RUSH 3 | Questions and Answers 2024
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Course
Software engineering
Institution
Software Engineering
PRU212 SPEEDRUN RUSH 3 | Questions and Answers 2024
An asset type that allows you to store game objects and create multiple instances later is called?
A) Prefab
B) Package
C) Asset Store
D) Serialized ** Answ** A
Array indexes start with
PRU212 SPEEDRUN RUSH 3 | Questions and Answers
2024
An asset type that allows you to store game objects and create multiple instances later
is called?
A) Prefab
B) Package
C) Asset Store
D) Serialized ** Answ** A
Array indexes start with
A) 1
B) 2
C) 0
D) -1 ** Answ** C
Choose the correct information about the Rigidbody component.
A) The Ridgidbody component is an essential component when adding physical
interactions between objects
B) If you want to control its movement directly, you simply need to mark it as kinematric
on its Rigidbody propertied
C) All of the others
D) Game object which do not have a Rigidbody component are considered static
colliders ** Answ** C
Game objects without Rigidbody component are considered?
A) static colliders
B) default colliders
C) dynamic colliders
D) implicit colliders ** Answ** A
How can you define a variable in C# to see it in inspector?
A) private string myVariable;
B) string myVariable;
C) public myVariable;
D) public string myVariable; ** Answ** D
How do you call a method in C#?
A) MyMethod[];
B) MyMethod;
C) (MyMethod);
D) MyMethod(); ** Answ** D
,How do you insert COMMENTS in C# code?
A) *This is a comment
B) /* This is a comment
C) /This is a comment
D) //This is a comment ** Answ** D
How many Bytes are stored by 'Long' Data Type in C# .NET?
A) 8
B) 6
C) 2
D) 4 ** Answ** A
How many maximum layers in Unity?
A) 3
B) 13
C) 31
D) 11 ** Answ** C
In the Animator Controller one state must be default. It is represented in what color?
A) Orange
B) Gray
C) Turquoise
D) White ** Answ** A
In Unity, what does transform consist of?
A) Position, rotation, and scale
B) Position, rotation, transform option and scale
C) Position, transform option and scale
D) Rotation, transform option and scale ** Answ** A
Select correct statement
A) The size of the collider must match the game object
B) You can offset the collider from the object
C) Colliders are visible during the game
D) The size have to be the same as the game object ** Answ** B
Select correct statement about virtual methods:
A) All of the others
B) Virtual method can be declared as private
C) A virtual method must contain the method body otherwise complier shall throw error
D) Virtual method can be declared as static ** Answ** C
Select the correct statement
A) Scripts are components
B) Script affect the look, behavior, or interaction of game objects.
, C) Scripts are essentially custom components that you create for the unique
requirements of your game.
D) All of the others ** Answ** D
To define input axes and game actions for your project you need?
A) Physics Manager
B) PresetManager
C) Input Manager
D) PlayerSettings ** Answ** C
What is the name of the component that enables a game object to react when it comes
into contact with other game objects?
A) Rigidbody
B) Collider
C) Avatar
D) Skeleton ** Answ** B
What is the name of the component used to connect animation clips (animations) with
particular game object?
A) Clips Controller
B) Animator Controller
C) Animator
D) State Machine ** Answ** B
What is the String in C# meant for?
A) Variable
B) Character Array
C) Object
D) Class ** Answ** C
When you move the game object on the scene what will happen with the child game
object?
A) will not move with the parent
B) Static child objects does not move, dynamic child objects move
C) will move with parent
D) Dynamic child objects does not move, static child objects move ** Answ** C
Where are reference types variables stored?
A) Stack segment
B) Heap segment
C) Code segment
D) Data segment ** Answ** B
Which allows you to build and customize your own animations within Unity?
A) Animator Window
B) Main Camera
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