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Test Bank For Moving Images: Making Movies, Understanding Media - 1st - 2011 All Chapters - 9781435485853

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Test Bank For Moving Images: Making Movies, Understanding Media - 1st - 2011 All Chapters

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  • August 12, 2024
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Test Bank For Moving Images: Making Movies, Understanding Media
Chapter 1


CHAPTER 1: MOTION PICTURE LANGUAGE

MULTIPLE CHOICE

1. This term designates the general arrangement of visual elements in a motion picture frame, including
all people, objects, settings, and other visuals.
a. Rule of thirds c. Storyboard
b. Composition d. Head room
ANS: B
See definition.

PTS: 2

2. A change in the distance at which the image is sharp during a shot, which can be done manually on the
lens, through the camera, or by a remote device.
a. Crane c. Focus pull
b. Fade in d. Push in
ANS: C
Definition of focus pull

PTS: 2

3. Motion picture language is:
a. the vocabulary used to describe shots on a movie set.
b. communication with the viewer through the visual and sonic elements of movies.
c. the type of language that is used to describe movies, such as in film and television
reviews.
d. the type of description used to introduce movies, whether on posters or short summaries.
ANS: B
From Chapter 1: “Motion picture language is the way in which visuals on the screen convey
information and express ideas and emotions without words. We use this term to describe the
communication through sequences of images on the screen along with the sound that accompanies
them.” Also see Glossary definition.

PTS: 2

4. A series of still images, usually drawings, representing individual shots arranged in sequences for
motion picture production.
a. Production strip c. Viewfinder
b. Rule of thirds d. Storyboard
ANS: D
See Glossary definition.

PTS: 2



1

, Test Bank For Moving Images: Making Movies, Understanding Media
Chapter 1



5. A camera-stabilizing system introduced by Garrett Brown worn by the operator for steady camera
movement.
a. Steadicam c. Crane
b. Pull-out d. Dolly
ANS: A
See Glossary definition.

PTS: 2

6. Continuity editing is:
a. The specific practice of watching out for mistakes during shooting, such as an illogical
change in clothing or other error in a sequence.
b. The team of editors who work together to complete the work of editing a feature film.
c. The cutting and arrangement of shots designed to make sequences feel continuous in time
and space.
d. The practice of making a jump cut.
ANS: C
See Glossary definition. The practice of watching for continuity errors during production is part the
job of assuring smooth continuity in a movie, but it is not “continuity editing.”

PTS: 2

7. CGI stands for:
a. Consumer gap illustration c. Computer game industry
b. Continuity generation impulse d. Computer generated imagery
ANS: D
See Glossary definition.

PTS: 2

8. This term expresses the emotional qualities, ambiance, and mood of a motion picture. It reflects the
attitude of the storytelling, described by such as quiet and reflective or brash and aggressive.
a. Tone c. Screen direction
b. Motion picture language d. Sequence
ANS: A
See chapter 1, “Investigating Tone and Style.”

PTS: 2

9. In the following quote from Sidney Lumet, what is he discussing? The term is the missing
word from the quote:




2

, Test Bank For Moving Images: Making Movies, Understanding Media
Chapter 1


...the way you tell that story should relate somehow to what the story is. Because
that’s what ______ is: the way you tell a particular story. After the first decision
(”What’s this story about?‘) comes the second most important decision: ”Now that I
know what it’s about, how shall I tell it?‘
a. Match cut c. Style
b. Composition d. Tone
ANS: C
See Chapter 1, “Composing a Style.”

PTS: 2

10. This visual principle is demonstrated by dividing the image into thirds horizontally and vertically and
distinguishing points of interest at the intersection points of each line.
a. Triangulation c. Screen direction
b. Push in d. Rule of thirds
ANS: D
See Glossary definition.

PTS: 2

11. This term can refer to: (1) the numerical measurement of film in feet or time; (2) the length of moving
images recorded by a camera, in an unedited state.
a. Shot c. Composition
b. Footage d. Jump cut
ANS: B
See Glossary definition.

PTS: 2

12. Moving images featuring living subjects in the physical world, as opposed to animation.
a. CGI c. Footage
b. Live action d. Feature
ANS: B
See Chapter 1, “Linking Shots,” and Glossary definition.

PTS: 2

13. An edit in which an action or visual form in the first shot is linked with one in the second shot to create
a smooth transition between the shots.
a. Jump cut c. Dissolve
b. Match cut d. Voice-over
ANS: B
See Glossary definition.




3

, Test Bank For Moving Images: Making Movies, Understanding Media
Chapter 1


PTS: 2

14. This is the broad category of films that primarily consist of sequences of events that are linked by
cause and effect following continuity of time and space.
a. Narrative c. Screen direction
b. Point-of-view d. Motion picture language
ANS: A
See Chapter 1, “Motion picture language in action,” and Glossary definition.

PTS: 2

15. The movement of subjects in relation to the camera, particularly to the left or right sides of the screen.
a. Screen direction c. Jump cut
b. The axis d. Full shot
ANS: A
See Glossary definition.

PTS: 2


COMPLETION

1. This is a shot of a subject’s face and upper body in which the lower frame line crosses the person’s
chest: _________________________.

ANS: Close Shot

PTS: 2

2. The turning of the camera to the left or right, such as when mounted on a tripod:
_________________________.

ANS: Pan

PTS: 2

3. A shot in which the camera is higher than the subject and tilted down:
_________________________.

ANS: High-angle shot

PTS: 2

4. In filmmaking, this term is used to describe the imaginary line perceived between two or more
characters in a scene used for purposes of continuity editing: _________________________.

ANS: The Axis



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