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Game Design EOPA Practice Questions And Answers With Verified Solutions Already Passed !!! $11.49   Add to cart

Exam (elaborations)

Game Design EOPA Practice Questions And Answers With Verified Solutions Already Passed !!!

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  • Course
  • EOPA
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  • EOPA

Game Design EOPA Practice Questions And Answers With Verified Solutions Already Passed !!!

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  • August 20, 2024
  • 10
  • 2024/2025
  • Exam (elaborations)
  • Questions & answers
  • EOPA
  • EOPA
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Game Design EOPA Practice Questions
And Answers With Verified Solutions
Already Passed !!!
This game type often features mechanics such as cad games, board games, simple
arcade style games, and puzzles: - ANSWER✔✔ Casual Games


Possible release of information about work at a studio is often governed by this
kind of legal contract: - ANSWER✔✔ Non-Disclosure Agreement


Score accumulation, attacking, and player health are examples of: - ANSWER✔✔
Game mechanics


Concept art: - ANSWER✔✔ Provides a unifying point for art direction


At a game studio, this person is responsible for ensuring the overall look and feel
is consistent: - ANSWER✔✔ Art director


The Project Window allows you to: - ANSWER✔✔ Modify the file structure of
assets


Which window in the Unity Editor allows you to view, sort, and organize all of the
assets for the game? - ANSWER✔✔ Project Window


Which window allows parenting of GameObjects? - ANSWER✔✔ Hierarchy

, To reconfigure the Unity Editor user interface: - ANSWER✔✔ Drag windows by
their tabs into new locations


Which of the following statements best differentiates a Quad from a Plane? -
ANSWER✔✔ The Plane has internal divisions and more polygons


Which tool allows you to manually slice an image into multiple sprites? -
ANSWER✔✔ The Sprite Editor


A Prefab in the Unity Editor is: - ANSWER✔✔ An asset type that stores a
GameObject with components and properties


Saving a scene saves: - ANSWER✔✔ The current placement of objects in the scene
and Hierarchy


Unity can import this transfer file format for models having meshes, bones, skin
weights, and animation: - ANSWER✔✔ FBX


The script type supported in Unity is: - ANSWER✔✔ C#


Modifying the organization of assets is done in the: - ANSWER✔✔ Project
Window


Acceptable formats for audio are: - ANSWER✔✔ AIFF, MP3, WAV, and Ogg

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