80 Multiple choice questions
Term 1 of 80
What attributes assigned to an object?
Properties
Attributes
Event
Methods
Term 2 of 80
A team with an upbeat outlook has...
A partner
Pleasing tone of voice
A positive self-image
A positive attitude
Term 3 of 80
Which of the following features would probably be best to include if designing a character
that can jump high?
Short legs
Loud bark
Lifelong
Long legs
,Term 4 of 80
The game designer is in constant communication with this team member to ensure the sounds
match the visions and mood of the game they are creating
Game writer
Maintenance engineer
Video engineer
Audio engineer
Term 5 of 80
Which 2D effect gives the illusion of depth by moving layers at different speeds to allow a
player to see behind a tree?
Perspective
Experimental
Constructive
Parallax
Term 6 of 80
Which of the following colors best conveys a mood of passion?
Gray
Red
Blue
Green
,Term 7 of 80
What is the term for the placement of object on a game frame to create and attractive layout,
obstacles, and objectives that conveys the story and mood?
Immersion
Play
Fill
Scene
Term 8 of 80
Which designer brings all of the parts, object, backgrounds, characters, and action together?
First person
Wireless device
Level designer
Environmental artist
Term 9 of 80
This job is important as the ultimate goal for any game is to increase immersion or feeling of
being part of game world
Level Designer
Technical Writer
Web Application Developer
User Interface Designer
, Term 10 of 80
Which perspective is displayed as though seen through the eyes of the character?
Second person
Third person
Active
First person
Term 11 of 80
How are the rating for video game categorized?
Age
Gender
Theme
Era
Term 12 of 80
Which of the following first featured a portable game environment?
Game tester
Card game
Video game
Board game
Term 13 of 80
When was first video game patent issued?
1953
1948
1947
1949