Definition 1 of 50
Types of logical (Boolean) operators
X and Y coordinates
initializing
Identify and understand the problem
&& (AND), ll (OR) and !(NOT)
Definition 2 of 50
Used to describe actions that objects in a class can perform, such as move, rotate, jump, roll.
These are functions used within an object class.
results
methods
variables
properties
Definition 3 of 50
A programming structure where the computer repeats a set of instructions, called a loop, until
some condition is met. Includes statements such as "while, do/while" and "for".
repetition
sequence
alliteration
selection
,Definition 4 of 50
A programming element used by a game program to track and display score information.
methods
parameter
variables
constraints
Definition 5 of 50
Programming term describing a combination of variables, values, functions, and operators,
which are evaluated and produce another value.
constraints
repetition
expression
function
Definition 6 of 50
A programming structure in which the computer follows the instructions in order, one by one,
from top to bottom.
expression
selection
string
sequential
,Definition 7 of 50
Data type that contains only two values: true or false.
Integer
Boolean
Variables
String
Definition 8 of 50
The member of the game design team that develops the art and animation for the graphical
elements.
engineer
deconstructing
designer
user
Definition 9 of 50
The process of telling the computer that a variable exists.
identifying
declaring
populating
initializing
Definition 10 of 50
A repetition of a process.
iteration
selection
function
initializing
, Definition 11 of 50
Variable that holds the value needed by the method.
algorithm
function
parameter
variables
Definition 12 of 50
The first step to learn more about game design- learning the elements of the game, how they
work together to create the game, and how the audience interacts with them game.
deconstructing
string
constraints
declaring
Definition 13 of 50
An example of this programming structure includes "if/else".
selection
algorithm
function
iteration
Definition 14 of 50
Various attributes of an object in a class, such as size and color.
methods
properties
attributes
variables
The benefits of buying summaries with Stuvia:
Guaranteed quality through customer reviews
Stuvia customers have reviewed more than 700,000 summaries. This how you know that you are buying the best documents.
Quick and easy check-out
You can quickly pay through credit card or Stuvia-credit for the summaries. There is no membership needed.
Focus on what matters
Your fellow students write the study notes themselves, which is why the documents are always reliable and up-to-date. This ensures you quickly get to the core!
Frequently asked questions
What do I get when I buy this document?
You get a PDF, available immediately after your purchase. The purchased document is accessible anytime, anywhere and indefinitely through your profile.
Satisfaction guarantee: how does it work?
Our satisfaction guarantee ensures that you always find a study document that suits you well. You fill out a form, and our customer service team takes care of the rest.
Who am I buying these notes from?
Stuvia is a marketplace, so you are not buying this document from us, but from seller selftest. Stuvia facilitates payment to the seller.
Will I be stuck with a subscription?
No, you only buy these notes for $9.00. You're not tied to anything after your purchase.