Contained is a Overview of the Specification and a full deck of flashcards for each paper. They contain all of the basic knowledge needed to complete both papers.
A complete rip off. This is a list of specification points - far less detail than given by the exam board. You only realise this when you have donwloaded so too late for a refund.
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OCR A-level Computer Science Paper 2
Flashcards118 Flashcards
$6.450 sales
Flashcards118 Flashcards
$6.450 sales
Some examples from this set of practice questions
1.
Which form of abstraction involves grouping together similarities within a problem to identify what kind of problem it is?
Answer: Abstraction by generalisation
2.
Where can preconditions be defined?
Answer: Within the code or within documentation
3.
When are decisions made?
Answer: A decision is made whenever you have to make a choice
4.
What three considerations do programmers need to make about inputs and outputs when thinking ahead?
Answer: Method of inputs/output (device used)
Data structures used
Data types used
Order of data
5.
What sort of problems is top-down design suited too?
Answer: Large, complex problems
6.
What must a software developer do before designing a subroutine to solve a particular problem?
Answer: See whether it is possible for an already existing subroutine or module to be used
7.
What is the shape given to a decision icon in a flow chart?
Answer: A diamond
8.
What is the second stage of thinking procedurally in software development?
Answer: Idenitfying components of a solution
9.
What is the purpose of top-down design?
Answer: Continually break problems down into subproblems until each subproblem can be represented as a single task and ideally a self-contained structure
10.
What is the purpose of thinking ahead?
Answer: To make programs easy and intuitive for users to use
Content preview
Computer Science Specification:
Paper 1:
1.1.1 Structure and function of the processor
1.1.2 Types of processor
1.1.3 Input, Output and storage
1.2.1 Systems software
1.2.2 Applications Generation
1.2.3 Software Development
1.2.4 Types of programming language
1.3.1 Compression, Encryption and Hashing
1.3.2 Databases
1.3.3 Networks
1.3.4 Web Technologies
1.4.1 Data Types
1.4.2 Data structures
1.4.3 Boolean Algebra
1.5.1 Computing related legislation
1.5.2 Moral and ethical issues
Paper 2:
2.1.1 Thinking abstractly
2.1.2 Thinking ahead
2.1.3 Thinking procedurally
2.1.4 Thinking logically
2.1.5 Thinking concurrently
2.2.1 Programming techniques
2.2.2 Computational Methods
2.3.1 Algorithms
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