unity certified associate test prep – questions amp answers
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Unity Certified Associate Test Prep –
Questions & Answers
Concept Art ✔️Ans - It provides a unifying point for art direction.
At a game studio, this person is responsible for ensuring the overall look and
feel is consistent. ✔️Ans - Art Director
This game type often features mechanics such as card games, board games,
simple arcade-style games, and puzzles: ✔️Ans - Casual Games
Score accumulation, attacking, and player health is examples of: ✔️Ans -
Game Mechanics
Possible release of information about work at the studio is often governed by
this kind of legal contract: ✔️Ans - Non-Disclosure Agreement
Which window in the Unity Editor allows you to view, sort, and organize all of
the assets for the game? ✔️Ans - Project Window
The Project Window allows you to: ✔️Ans - Modify the file structure of
assets
To reconfigure the Unity Editor user interface: ✔️Ans - Drag windows by
their tabs into new locations
Which window allows parenting of GameObjects? ✔️Ans - Hierarchy
Which tool allows you to manually slice an image into multiple sprites?
✔️Ans - The Sprite Editor
Unity can import this transfer file format for models having meshes, bones,
skin weights, and animation. ✔️Ans - FBX
A Prefab in the Unity Editor is: ✔️Ans - An asset type that stores a
GameObject with components and properties
, Saving a scene saves: ✔️Ans - The current placement of objects in the scene
and Hierarchy
Which of the following statements best differentiates a Quad from a Plane?
✔️Ans - The Quad is double-sided
The breadcrumb trail in the Project Window shows: ✔️Ans - The file path
of the selected asset
The Project Window toolbar allows searching of assets by: ✔️Ans - Label
and Type
The script type is supported in Unity: ✔️Ans - C#
Acceptable formats for audio are: ✔️Ans - AIFF, MP3, WAV, and Ogg
Modifying the organization of assets is done in the: ✔️Ans - Project
Window
This material property controls the spreading of light on microsurface detail:
✔️Ans - Smoothness
This material rendering mode uses black in an alpha channel to define where
the material is exactly NOT appearing: ✔️Ans - Cutout
The Albedo of a material is defined as: ✔️Ans - The color of the material
without any light data
This material properly causes polygons to appear and light as if they had more
surface detail: ✔️Ans - Normal
The specular property of a material: ✔️Ans - Controls the color and
strength of reflection.
In a Rigidbody component, this determines the air resistance from forces
affecting the GameObject: ✔️Ans - a) Drag
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