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WGU D092: Educational Technology for Teaching and Learning

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WGU D092: Educational Technology for Teaching and Learning SAMR Model Substitution Augmentation Modification Redefinition Substitution Technology is used to complete a task, but the task is not changed. Direct substitute. No functional change. • enhancement • example: Students sketch...

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  • October 31, 2023
  • 14
  • 2023/2024
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WGU D092: Educational Technology for Teaching and
Learning
SAMR Model
Substitution
Augmentation
Modification
Redefinition
Substitution
Technology is used to complete a task, but the task is not changed. Direct substitute.
No functional change.
• enhancement
• example: Students sketch illustration ideas on a computer instead of using a pencil
and paper. Type paper in MSWord instead of on paper.
• apps: calendar app, notepad app, list app, online dictionary, online photo collage
Substitution: Same Task, New Tech
At this stage, tech is directly substituted for a more traditional one. It is simple,
bare-bones, direct replacement.
• in this step, ask yourself what we stand to gain by replacing traditional tools with
technology. some situations would be better served with pen and paper.
• Activities do engage students and enhance learning, the level of tech integration is
low.
• Teachers are just substituting technology for things you do without technology.
Examples:
• substitute a web-based document for a hard copy of the same document
• answer questions using MSWord instead or a worksheet.
• might also include keynote, powerpoint, prezi, slides, or similar program to present
information to the class
• reading a book on an iPad. digital book for handheld book
• taking notes or writing an essay in Word instead of using pen and paper.
Augmentation
Technology is used to complete a task, and the function of the task is improved. Direct
substitution. Some improvement
• enhancement
• examples: Instant feedback on quiz taken in GoogleForms. Share document via email
instead of printing. Students collaborate with students in another class using video chat
instead of being face-to-face.
• apps: audiobooks, evernote, sonicpics (add sound to photos), doodle buddy (draw and
share with others)
Augmentation: Improve the Task with New Features
Technology is directly substituted for a traditional one, but with significant
enhancements to the student experience.
• You ask yourself if the technology increases or augments a student's productivity and
potential in some way.
• enhance learning, but tasks do not change

, Examples:
• augment a presentation with a video clip.
• include interactive links in a presentation or document
• Skitch or PicCollage are apps that augment learning by annotating images.
• students can find objects in the classroom, take pictures, label their work
• using a video camera app, students can practice fluency by recording themselves
reading a passage and playing it back to check for fluency and expression.
Modification: Changing the Task
Move from enhancement to transformation. There is an actual change to the
design of the lesson and its learning outcome. Redesign the learning experience.
• Key question- does the technology significantly alter the task?
• technology allows for significant task redesign. like collaborating in real-time using
Google Drive. Students are motivated to write for their peers and engage with a global
network.
• to use technology to modify learning, we add multimedia through video, sound, and
audio.
• modification involves changing the task, and personalizing the project
Examples:
• student creates their own graphic organizer with the usual multimedia resources but
represents a new product or synthesis of existing material.
• group of students collaborate in a cloud-based workspace and solicit feedback from
classmates
• students create a soundtrack in Garageband for a multimedia presentation.
• students use iMovie App to create iMovie Book trailers, or digital stories using
Videolicious app.
Modification
Technology is used to complete a task that is significantly different from the original
task. Significant task redesign. Technology has transformed the learning process to
the point it looks different than a traditional classroom.
• transformation
• examples: Students use an online mind mapping tool to take notes about a period of
time in history. Add comments and collaborate on Goggle Docs for immediate feedback.
• apps: Google Earth, Notability (annotate research notes and share with others),
Google Drive (share and add in real time), Lino (corkboard with photos, links, and video)
Redefinition
Technology is used to create a task that would not be possible without
technology. New Tasks that were previously inconceivable.
• transformation
• examples: Lots of collaboration, discussions, and creating with technology in this part
of the model. Students create videos about socially responsible topics and then post the
videos on an online blog where people can discuss the content. Create an e-book with
videos, photographs, and audio.
• apps: puppet pals, toontatstic and sock puppets (redefine student writing), imovie,
showme and voicethread (redefine student presentations)
Redefinition: A Whole New Task
The pinnacle of how technology can transform a student's experience.

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