CompuScholar Unity Exam Study Guide
Jeremiah
Terms in this set (260)
A collection of pre-written code, programs and other resources that can be used as a
What is a game engine?
starting point to write video games
Why would you want to use a game engine Because your game development experience will be quicker and easier
to create game programs?
Which of the following is NOT a common Providing pre-written games that you can just sell
feature of game engines?
Which type of game engine doesn't usually Proprietary engines
give access to the original source code?
Which game engine will we be using in this Unity
course?
What type of game engine is free for anyone Open-source engines
to download and use?
Which of the following should you consider Does the engine support the language I want to use? ; What support is available for the
when choosing a game engine? engine? ; How much does the engine cost?;
In most cases, you are not going to be able writing code
to create a complex video game without
________________.
What programming language will we be C#
using to create Unity games?
What tool will allow you to write code more An Integrated Development Environment
easily and quickly?
Games that want to support public ____ can mods
include an IDE or level designer just for that
game.
How can you test your game program on You can use an emulator to simulate these environments on your computer.
many different target devices, like
smartphones, game consoles and PCs?
Which of the following is NOT an example of An input device
Which image editing program is free and will GIMP
work on many different platforms, including
Mac OS X and Windows?
Which of the following features can be Handling complex 2D and 3D images and animation; Implementation of game physics;
supported by a game library or API? Collision detection between game objects.
Unity can create games for ______ _. all kinds of devices and computers, including Android, iOS, Mac and Windows.
A convenient place to browse available images, sounds, videos and more that you can
What is the Unity Asset Store?
purchase to use in your games.
Which version of Unity is free to use if you Personal Edition
are an individual?
When you install the free version of Unity, create and register a Unity account.
an "asset" in a game program?
you have to __________ _.
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When you build a game with the Unity A brief Unity Splash screen
Personal Edition, what will appear when you
launch the game?
What type of Unity games will we be 2D
creating in this course?
Which tab in the Unity interface will show The Inspector tab
detailed information about the selected
game object?
Which tab in the Unity interface will show the The Scene tab
design of your game world?
Which tab in the Unity interface will display The Project tab
the assets (images, scenes, etc) that you
have added to your game?
The Unity IDE is very flexible, so you can True
configure the tabs and panels however you
like.
Which Unity Help section contains full The Scripting Reference
technical details about the Unity API?
Which Unity Help section is written as a The Unity manual
plain-language description of a concept or
introduction to completing certain tasks in
Unity?
What folder will hold all of the image, sound, The Assets folder
script, and other resources for your Unity
project?
The basic building block in a Unity game is GameObject
called a ______ _.
On its own, a GameObject does not do very True
much!
What does Unity call something that A component
provides some sort of functionality to a
GameObject?
When you save your Scene object with a The Assets area
name, where will it appear?
Which component is ALWAYS attached to a A Transform component
GameObject and cannot be removed?
In Unity, a _____ is the container that holds scene
the game objects that appear together on
the same screen.
Which statement below is true about the You can create multiple sprites from the same image asset
relationship between sprites and image
assets?
Which Rotation value would you set to Z
change the rotation angle on a 2D Sprite?
Which "Scaling" value will display a sprite 1.0
image at the normal size, without stretching
or shrinking?
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