ABA SAFMEDS Questions and Correct Answers the Latest Update
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Course
ABA
Institution
ABA
A-B-A DESIGN
Withdrawal design; considerations: end on baseline
A-B-A-B DESIGN
Reversal design; an experiment reintroducing the intervention enables the replication
of treatment effects, which strengthens the demonstration of experimental control.
Considerations: end on intervention phase
...
ABA SAFMEDS Questions and Correct
Answers the Latest Update
A-B-A DESIGN
✓ Withdrawal design; considerations: end on baseline
A-B-A-B DESIGN
✓ Reversal design; an experiment reintroducing the intervention enables the replication
of treatment effects, which strengthens the demonstration of experimental control.
✓ Considerations: end on intervention phase
ABOLISHING OPERATION
✓ A motivating operation that TEMPORARILY decreases the reinforcing effectiveness
of a stimulus thereby having an ABATIVE EFFECT on behavior
ACCURACY
✓ The extent to which observed values, the data produced by measuring an event,
match the true state, or true values, of the event as it exists in nature
ALTERNATING TREATMENT DESIGN
✓ the rapid alternation of two or more distinct treatments while their effects on the
target behavior are measured
✓ a form of direct, continuous observation in which the observer records a
descriptive, temporally sequenced account of all behavior(s) of interest and the
antecedent conditions and consequences for those behaviors as those events occur
in the client's natural environment
ANTECDENT
✓ An environmental condition or stimulus change existing or occurring prior to a
behavior of interest.
AUTOMATIC REINFORCEMENT
✓ Reinforcement that occurs independent of the social mediation of others (e.g.,
scratching an insect bite relieves the itch).
AUTOMATICITY OF REINFORCEMENT
✓ behavior is modified by its consequences irrespective of the person's awareness
AVERSIVE STIMULUS
✓ an unpleasant or noxious stimulus
AVOIDANCE CONTINGENCY
✓ contingency in which a response prevents or postpones the presentation of a
stimulus-
✓ EX: opening an umbrella prevents presentation of rain
BASELINE LOGIC
✓ the experimental reasoning inherent in single subject experimental designs; entails
three elements: prediction, verification, and replication.
✓ A condition of an experiment in which the independent variable is not present; data
obtained during baseline are the basis for determining the effects of the independent
variable/basis of comparison
✓ a control condition that does not necessarily mean the absence of instruction or
treatment, only the absence of a specific independent variable of experimental
interest.
BEHAVIOR
✓ the activity of living organisms, everything that an organism does. " that portion of an
organsim's interaction with its environment that is characterized by detectable
displacement in space through time of some part of the organism and results in a
measurable change in at least one aspect of the environment"
BEHAVIOR CHANGE TACTIC
✓ a consistent method for changing behavior derived from one or more principles of
behavior.
BEHAVIOR CHECKLIST
✓ a checklist that provides descriptions of specific skills and the conditions under which
each skill should be observed
BEHAVIOR TRAP
✓ An interrelated community of contingencies of reinforcement that can be especially
powerful, producing substantial and long-lasting behavior changes.
✓ The phenomenon in which a change in one component of a multiple schedule that
increases or decreases the rate of responding on that component is accompanied by
a change in the response rate in the opposite direction on the other, unaltered
component of the schedule.
BEHAVIORAL CUSP
✓ a behavior that has sudden and dramatic consequences that extend well beyond the
idiosyncratic change itself because it exposes the person to new environments,
reinforcers, contingencies, responses, and stimulus controls
BEHAVIORAL MOMENTUM
✓ A metaphor to describe a rate of responding and its resistance to change following
an alteration in reinforcement conditions.
CELERATION
✓ the change (acceleration or deceleration) in rate of responding over time
CHANGING CRITERION DESIGN
✓ An experimental Design in which an initial baseline phase is followed by a series of
treatment phases consisting of successive and gradually changing criteria for
reinforcement or punishment. Experimental control is evidenced by the extent the
level of responding changes to conform to each new criterion.
COMPONENT ANALYSIS
✓ Experimental designs that combine multiple baseline, reversal, and/or alternating
treatment tactics can also provide the basis for comparing the effects of two or
more independent variables
CONDITIONAL PROBABILITY
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