WJEC • Media Studies
Latest uploads for Media Studies at WJEC. Looking for Media Studies notes at WJEC? We have lots of notes, study guides and study notes available for Media Studies at WJEC.
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Courses Media Studies at WJEC
Notes available for the following courses of Media Studies at WJEC
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MS1 - Media Representations and Responses
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MS2 - Media Production Processes
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MS3 - Media Investigation and Production
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MS4 - Media: Text, Industry and Audience
Popular books WJEC • Media Studies
Christine Bell, Lucas Johnson • ISBN 9781911208112
Latest notes & summaries WJEC • Media Studies
Video games: Tomb Raider and GTA 
QUESTIONS: 
1. How is media language used to appeal to audiences in video games? Explore the two video games you have studied in your answer? (GTA and TOMB RAIDER) 
2. How is media language used to appeal to audiences in video games? Explore the one video game you have studied in your answer? (GTA) 
3. How is media language used to appeal to audiences in video games? Explore the one video game you have studied in your answer? (TOMB RAIDER)
- Essay
- • 4 pages's •
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WJEC•MS1 - Media Representations and Responses
Preview 1 out of 4 pages
Video games: Tomb Raider and GTA 
QUESTIONS: 
1. How is media language used to appeal to audiences in video games? Explore the two video games you have studied in your answer? (GTA and TOMB RAIDER) 
2. How is media language used to appeal to audiences in video games? Explore the one video game you have studied in your answer? (GTA) 
3. How is media language used to appeal to audiences in video games? Explore the one video game you have studied in your answer? (TOMB RAIDER)
Henry Jenkins essay on Tomb Raider only. 
QUESTION: 1. ‘Audiences of the media are passive’. Using Henry Jenkins’s theory of fandom, explore the responses of an audience to the video game you have studied.
- Essay
- • 3 pages's •
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WJEC•MS1 - Media Representations and Responses
Preview 2 out of 3 pages
Henry Jenkins essay on Tomb Raider only. 
QUESTION: 1. ‘Audiences of the media are passive’. Using Henry Jenkins’s theory of fandom, explore the responses of an audience to the video game you have studied.
Video Game: Tomb Raider 
QUESTIONS: 
1. ‘Females in video games are portrayed as stereotypes’. Using van Zoonen’s theory of Gender, explore the concept of gender in the video game you have studied. 
2. ‘Lara Croft is an empowering female character’. Using van Zoonen’s theory of Gender, explore the concept of gender in the video game you have studied.
- Package deal
- Essay
- • 5 pages's •
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WJEC•MS1 - Media Representations and Responses
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Gender: Video Games• By lisajiang
Preview 2 out of 5 pages
Video Game: Tomb Raider 
QUESTIONS: 
1. ‘Females in video games are portrayed as stereotypes’. Using van Zoonen’s theory of Gender, explore the concept of gender in the video game you have studied. 
2. ‘Lara Croft is an empowering female character’. Using van Zoonen’s theory of Gender, explore the concept of gender in the video game you have studied.
Video games: Tomb Raider and GTA 
QUESTION: ’Fans demand the right to participate’ (Henry Jenkins). Using Jenkins’ theory of fandom, explore fans’ response to the two video games you have studied.
- Essay
- • 2 pages's •
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WJEC•MS1 - Media Representations and Responses
Preview 1 out of 2 pages
Video games: Tomb Raider and GTA 
QUESTION: ’Fans demand the right to participate’ (Henry Jenkins). Using Jenkins’ theory of fandom, explore fans’ response to the two video games you have studied.
This one is not like the other Bandura essay I uploaded, as it includes both video games. 
 
QUESTION: To what extent are video games harmful to society? Use Bandura’s media effects theory to explore the two video games you have studied.
- Package deal
- Essay
- • 3 pages's •
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WJEC•MS1 - Media Representations and Responses
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Albert Bandura: Video Games• By lisajiang
Preview 1 out of 3 pages
This one is not like the other Bandura essay I uploaded, as it includes both video games. 
 
QUESTION: To what extent are video games harmful to society? Use Bandura’s media effects theory to explore the two video games you have studied.
Video Game: Tomb Raider & GTA (GTA V) 
QUESTION: ‘Characters in video games are frequently portrayed as stereotypes.’ Using van Zoonen’s theory of Gender, explore the concept of gender in the video game you have studied.
- Package deal
- Essay
- • 2 pages's •
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WJEC•MS1 - Media Representations and Responses
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Gender: Video Games• By lisajiang
Preview 1 out of 2 pages
Video Game: Tomb Raider & GTA (GTA V) 
QUESTION: ‘Characters in video games are frequently portrayed as stereotypes.’ Using van Zoonen’s theory of Gender, explore the concept of gender in the video game you have studied.
This was an incredibly in depth analysis of the Front Cover of Tomb Raider: Analysis done by me. Note, incredibly in-depth. 
 
QUESTION: How does the front cover of Lara Croft Tomb Raider: Anniversary use media language to communicate to the audience?
- Essay
- • 4 pages's •
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WJEC•MS1 - Media Representations and Responses
Preview 1 out of 4 pages
This was an incredibly in depth analysis of the Front Cover of Tomb Raider: Analysis done by me. Note, incredibly in-depth. 
 
QUESTION: How does the front cover of Lara Croft Tomb Raider: Anniversary use media language to communicate to the audience?
QUESTION: ‘We begin to move against domination, against oppression.’ (bell hooks) 
 
The two video games are Tomb Raider and Grand Theft Auto, however, you can choose to apply my choice of quotes and analysis to your video games.
- Package deal
- Essay
- • 2 pages's •
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WJEC•MS1 - Media Representations and Responses
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Gender: Video Games• By lisajiang
Preview 1 out of 2 pages
QUESTION: ‘We begin to move against domination, against oppression.’ (bell hooks) 
 
The two video games are Tomb Raider and Grand Theft Auto, however, you can choose to apply my choice of quotes and analysis to your video games.
These are three essays on David Gauntlett. 
 
The two video games are Tomb Raider and GTA, but you can choose to apply my essay to your video games. 
 
Questions: 
1. David Gauntlett suggests that the media provide audiences with resources which they use to construct identities. Explore this idea in relation to two video games you have studied. 
2. To what extent can representation in video games negatively impact the development and construction of young people's identities? 
3. Analyse how G...
- Essay
- • 4 pages's •
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WJEC•MS1 - Media Representations and Responses
Preview 1 out of 4 pages
These are three essays on David Gauntlett. 
 
The two video games are Tomb Raider and GTA, but you can choose to apply my essay to your video games. 
 
Questions: 
1. David Gauntlett suggests that the media provide audiences with resources which they use to construct identities. Explore this idea in relation to two video games you have studied. 
2. To what extent can representation in video games negatively impact the development and construction of young people's identities? 
3. Analyse how G...
Question: To what extent are video games harmful to society? Use Bandura’s media effects theory. 
 
The video game is Tomb Raider.
- Package deal
- Essay
- • 2 pages's •
-
WJEC•MS1 - Media Representations and Responses
-
Albert Bandura: Video Games• By lisajiang
Preview 1 out of 2 pages
Question: To what extent are video games harmful to society? Use Bandura’s media effects theory. 
 
The video game is Tomb Raider.