Charliel
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Unit 8 - P1 - Technology for E-commerce
This is P1 of Unit 8 - E-commerce, this is a short document of the technology necessary to run a e-commerce website.
- Book & Paket-Deal
- Other
- • 4 pages •
This is P1 of Unit 8 - E-commerce, this is a short document of the technology necessary to run a e-commerce website.
Unit 8 - P3, M2 - Potential risk and Security measures
This is P3 and M2 of Unit 8 - E-commerce, this is a presentation of the potential risk and security measures of e-commerce.
- Book & Paket-Deal
- Presentation
- • 7 pages •
This is P3 and M2 of Unit 8 - E-commerce, this is a presentation of the potential risk and security measures of e-commerce.
Unit 8 - P2, M1, D1 - Impacts Promotions and Evaluation of E-commerce
This is P1, M1, and D1 of Unit 8 - E-commerce, this report covers the impacts of ecommerce on a company, methods of promotion, and evaluation.
- Book & Paket-Deal
- Essay
- • 3 pages •
This is P1, M1, and D1 of Unit 8 - E-commerce, this report covers the impacts of ecommerce on a company, methods of promotion, and evaluation.
Unit 41 - P2, M2, D2 - Model Design Document
This is P2, M2, and D2 of Unit 41 - 3D modelling, this includes the consideration of brief report (scenario), sketches, constraints, and asset list.
- Package deal
- Other
- • 5 pages •
This is P2, M2, and D2 of Unit 41 - 3D modelling, this includes the consideration of brief report (scenario), sketches, constraints, and asset list.
U36 A3 Criteria
This is the criteria/brief for unit 36 - computer game platforms, including P4, M4, and D4.
- Book & Paket-Deal
- Summary
- • 4 pages •
This is the criteria/brief for unit 36 - computer game platforms, including P4, M4, and D4.
Unit 36 - P1, M1, D1 - Evolution of Video Game Platforms
This is P1, M1, and D1 of Unit 36 - Computer game platforms, this covers the evolution of arcade machines, gaming consoles, portable gaming, mobile gaming, and PC gaming in a timeline order. This document does not include Television as my teachers find it irrelevant and out of date in modern gaming.
- Book & Paket-Deal
- Essay
- • 18 pages •
This is P1, M1, and D1 of Unit 36 - Computer game platforms, this covers the evolution of arcade machines, gaming consoles, portable gaming, mobile gaming, and PC gaming in a timeline order. This document does not include Television as my teachers find it irrelevant and out of date in modern gaming.
Unit 17 - P5 - Project Schedule
Unit 36 - P4, M4, D4 - Connect & Configure Platforms and Devices
Unit 36 - P2, P3, M2, M3, D2, D3 - Hardware & Software of Gaming Platforms
Unit 17 - P5 - Project Schedule
P6, M3 - Updating & Modifying the Schedule