100% satisfaction guarantee Immediately available after payment Both online and in PDF No strings attached 4.2 TrustPilot
logo-home
Exam (elaborations)

Introduction to Computer Science Chapter 2 (Computational Thinking)(404 questions and answers)

Rating
-
Sold
-
Pages
33
Grade
A
Uploaded on
25-04-2025
Written in
2024/2025

Introduction to Computer Science Chapter 2 (Computational Thinking)(404 questions and answers)

Institution
CSE
Course
CSE











Whoops! We can’t load your doc right now. Try again or contact support.

Written for

Institution
CSE
Course
CSE

Document information

Uploaded on
April 25, 2025
Number of pages
33
Written in
2024/2025
Type
Exam (elaborations)
Contains
Questions & answers

Subjects

Content preview

Introduction to Computer
Science Chapter 2
(Computational Thinking)(404
questions and Answers)
Polya's How to Solve It
Classic guide on problem-solving methods.
Problem-Solving Process
Steps to find solutions to problems.
Ask Questions
Clarify tasks by inquiring about details.
Familiar Situations
Use previous solutions for similar problems.
Divide and Conquer
Break large problems into manageable subtasks.
Abstraction
Simplifying complex problems into basic components.
Algorithm
A step-by-step procedure for solving problems.
Connection Finding
Linking information to solutions is crucial.
Task Specification
Defining what needs to be done clearly.
Subtask
A smaller, manageable part of a larger task.
Problem Recognition
Identifying problems based on past experiences.

,Solution Plan
A structured approach to reach a solution.
Computing Problems
Common issues encountered in programming tasks.
Daily High and Low
Finding extremes in a dataset, like temperatures.
Cleaning Example
Illustrates dividing tasks into smaller units.
Task Management
Organizing tasks for efficient problem-solving.
Successful Solution
Reapplying effective methods to new problems.
Written Instructions
Tasks specified in text requiring clarification.
Sub-subtasks
Further division of subtasks into smaller actions.
Problem Context
Understanding the situation surrounding a problem.
Recognizing Patterns
Identifying similarities in problems for solutions.
Polya's Strategies
Techniques for effective problem-solving.
Problem Solving in Computing
Applying strategies to programming challenges.
Algorithm
Set of instructions for solving a problem.
Finite time
Limited duration to complete a task.
Unambiguous instructions
Clear and precise directions in a process.

,Polya's first step
Understand the problem before attempting to solve.
Polya's second step
Devise a plan for solving the problem.
Polya's third step
Carry out the plan and test the solution.
Polya's fourth step
Examine the solution for future applicability.
George Polya
Hungarian mathematician known for problem-solving strategies.
PhD in mathematics
Advanced degree obtained by Polya in 1912.
How to Solve It
Polya's influential book on problem-solving strategies.
Combinatorial theory
Mathematical study of counting and arrangements.
George Polya Prize
Award for notable contributions to combinatorial theory.
Mathematics education
Field Polya contributed to significantly.
University of Budapest
Where Polya began his higher education.
Stanford University
Polya's final teaching institution in the U.S.
Political situation in Germany
Reason Polya emigrated to the United States.
Teaching certificate
Credential Polya earned but never used.
Mathematics and Plausible Reasoning
Another book by Polya on mathematics education.

, Bay Area schools
Locations where Polya actively promoted mathematics teaching.
Number theory
One of Polya's research areas in mathematics.
Integral functions
Mathematical functions studied by Polya.
Boundary value problems
Type of mathematical problem Polya researched.
Combinatorics
Branch of mathematics focused on counting.
Probability
Mathematical study of chance and uncertainty.
Analysis and Specification Phase
First phase; outputs a problem statement.
Algorithm Development Phase
Second phase; outputs a general solution plan.
Implementation Phase
Third phase; creates a working computer program.
Maintenance Phase
Fourth phase; handles errors or changes.
Pseudocode
High-level description of an algorithm.
Polya's Problem-Solving Steps
Framework for understanding and solving problems.
Main Module
List of main tasks in algorithm design.
Control Structures
Logical constructs to manage program flow.
Task Names
Identifiers for functional areas in a problem.

Get to know the seller

Seller avatar
Reputation scores are based on the amount of documents a seller has sold for a fee and the reviews they have received for those documents. There are three levels: Bronze, Silver and Gold. The better the reputation, the more your can rely on the quality of the sellers work.
BRAINBOOSTERS Chamberlain College Of Nursing
View profile
Follow You need to be logged in order to follow users or courses
Sold
648
Member since
2 year
Number of followers
250
Documents
22594
Last sold
2 days ago

In this page you will find all documents , flashcards and package deals offered by seller BRAINBOOSTERS

4.5

340 reviews

5
264
4
30
3
21
2
5
1
20

Recently viewed by you

Why students choose Stuvia

Created by fellow students, verified by reviews

Quality you can trust: written by students who passed their tests and reviewed by others who've used these notes.

Didn't get what you expected? Choose another document

No worries! You can instantly pick a different document that better fits what you're looking for.

Pay as you like, start learning right away

No subscription, no commitments. Pay the way you're used to via credit card and download your PDF document instantly.

Student with book image

“Bought, downloaded, and aced it. It really can be that simple.”

Alisha Student

Frequently asked questions