Exam (elaborations)
Unity Certified Programmer Book Mock test questions with correct answers
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You have been asked to develop a horror survival game where your player relies on a pocket torch. Here is what you've coded so far: void Start() { Light playersTorch = GetComponent<Light>(); playersTMapBakeType = LightMapBakeType.Mixed; playersT = LightType.Area; playersTws = LightShado...
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