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Unit 14 - Event Driven Programming - AS2 - Pizza R us (P2, P3, P4, P6, M2) £9.48   Add to cart

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Unit 14 - Event Driven Programming - AS2 - Pizza R us (P2, P3, P4, P6, M2)

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Within this assignment, I created and documented a pizza ordering application called "Pizza R Us". The assignment fully covers the criteria mentioned in the title. I can additionally provide the application's files on request.

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  • October 3, 2021
  • 21
  • 2019/2020
  • Other
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daniel24
Design and Develop an EDP - Pizzas R Us
Unit 14 – Assignment 2




Daniel C 3/20/20 BTEC Level 3 in IT

,Contents
Purpose and requirements....................................................................................................................2
Form sketch...........................................................................................................................................2
Action Chart...........................................................................................................................................3
Commented code..................................................................................................................................4
Annotated screenshots & demonstration of working program...........................................................11
Report demonstrating the use of different techniques.......................................................................18
Controls...........................................................................................................................................18
Trigger Functions.............................................................................................................................18
Selection..........................................................................................................................................18
Iteration...........................................................................................................................................19
Variables..........................................................................................................................................19
Constants.........................................................................................................................................19

, Purpose and requirements
 The purpose of this program is to allow the user to order food from an
Italian restaurant.
 There should be at least 3 starters, 5 different types of pizza and 8
toppings.
 If the order exceeds £7 then the customer will get a free drink and if it’s
over £9 they’ll get a free portion of garlic bread.
 The user can add food to the order by clicking on the food’s name and
inputting the amount in the text box.
 After completing the order, they will click on the ‘Get Total’ button to
see the final price.
 If they want to cancel the order, they will use the appropriate button.
 The user will be able to see a summary of what he’s bought on the right-
hand side of the screen.
 After completing the order, the customer can exit the program using the
‘Exit’ button.
 There’s on-screen help. By clicking the ‘Help’ button, you’ll get a list with
some steps that tell you how to use the program.
 There’s another button which informs the user about the available
offers.
 The offer will be automatically added on the ‘receipt’ if the total price
exceeds 7 pounds.

Form sketch
This approximates how the program is going to look like.

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