, design movements po
•
1970’s: Memphis
Memphis is a group of Italian designers that worked in the 1980s to create fun and playful design
• known for being designed for the aesthetic form rather than the function- more like art or exhibition piec
practical items
• post modern group
• rebelled against the sleek modern design of the 70s
• use of clashing colours and prints
• known for experimenting with new materials (laminates, veneers, plastics) and mixing these with traditi
materials (stone, glass, wood)
• often one offs so made for the rich by skilled craftsmen
• Ettore Sotsass is one of the most well known memphis designers, he designed the iconic ‘Carlton dresse
inspired by Egyptian culture and hieroglyphics due to the shaping, these angles made it particularly diffi
construct. It wasn't practice as furniture are didn't hold that many books as they couldn't stack on the a
was extremely heavy due to the marble base.
• The super lamp was also a well known design in memphis, was designed by Martine Bedine. It was inspi
hedgehog and used bright colours to make the design playful. Due to the use of primary colours the lam
, Droog Design 1990
• Founded by Renny Ramakers and Gijs Bakker 1993-
• set out to question high style design- using humble materials
• simple production methods
• unique application of materials and ideas
• combining concepts, materials and functions
• chest of draws made from loads of different draws wound together wit
• Marcel Wanders's totted chair- made from carbon rope over braided w
aramid fibres- knotted by hand- wanted to work with textile space ran
, •
•
Dieter Rams
worked for Braun for over 40 years
made a whole host of design from juicers to radios
• mainly designed from 1961 to 1995
• clear philosophy that simplistity is key
• well known for his 10 principles of good is honest, good design is innovative, good design is aesthetic, g
long-lasting, good design is unobtrusive, good design is aesthetic and so on.
• Good design is honest, is my design honest? This gets the designer to evaluate whether their design is n
manipulating the consumer which promises that cannot be kept. This makes sure that the product is not
be more valuable, innovative or powerful that it needs to be.
• Good design is innovative- technology development is always offering new opportunities for innovative d
Innovative design always develops in tandem with new innovative technology.
• reduce complexity create simplicity
• industrial designs with consciousness
• what can make a good design and what can make a bad design
• following this were considered by Rams as ‘bad’ design
• over completcation
• fustrating
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