ABA 503 Chapter 10
A procedure used to train a chained performance that trains the behavior that is furthest from
primary reinforcement; once responding is established, links in the chain are added that are
closer and closer to primary reinforcement - ANS-Forward Chaining
Two (or more) schedules of reinforcement in which completion of the requirements of one
schedule is reinforced according to the requirements of a second schedule. - ANS-Second
Order Schedule
Two or more simple schedules, each of which is presented sequentially and signaled by a
discriminative stimulus (SD). Only the final or terminal link of the chain results in primary
reinforcement. - ANS-Chain Schedule of Reinforcement
Two or more basic schedules presented sequentially in which each link ends with primary
reinforcement and the component schedules are not signaled by discriminative stimuli. -
ANS-Mixed Schedule of Reinforcement
A reinforcement system based on token reinforcement. The system is an economy in the sense
that tokens may be exchanged for goods and services, in much the same way as money is in
our economy. - ANS-Token Economy
A reinforcing stimulus that has acquired its properties as a function of species history. -
ANS-Unconditioned Reinforcer
Two or more basic schedules presented sequentially in which only the final link ends with
primary reinforcement and the component schedules are not signaled by discriminative stimuli. -
ANS-Tandem Schedule
An event of stimulus that has acquired its effectiveness to increase operant rate on the basis of
an organism's life or ontogenetic history. - ANS-Conditioned Reinforcer
A procedure used to train a chained performance that trains the behavior that is closest to
primary reinforcement; once responding is established, links in the chain are added that are
further and further from primary reinforcement. - ANS-Backward Chaining
A schedule of reinforcement with three distinct components involving the token-production
schedule, the exchange-production schedule, and the token-exchange schedule. - ANS-Token
Reinforcement
Stimuli that signal a decrease in time to positive reinforcement, or an increase in time to an
aversive event, are more effective conditioned reinforcers. - ANS-Delay Reduction Hypothesis
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