Skill - ANSWERan ability that comes from knowledge, aptitude and practice to so something well
Motor Skill - ANSWERa part of a movement or a group of movements that produce an outcome when performed in a sequence
Motor Program - ANSWERa series of motor skills (subroutines) that result in prod...
Perceptual Motor Ability - ANSWERIncludes: coordination (of limbs), precision, reaction
time, speed of movements, dexterity, steadiness, aim
Closed Motor Skill - ANSWERperformed in predictable, self-paced environments e.g. t-
ball or archery
Open Motor Skill - ANSWERperformed in an environment that is constantly changing
and externally paced e.g. hockey or soccer
Fine Motor Skill - ANSWERdelicate, precise movements that engage the use of small
muscle groups using small muscle groups e.g. typing
Gross Motor Skill - ANSWERmovements involving large muscle groups that result in
coordinated actions e.g. kicking or striking
Discrete Motor Skill - ANSWERmovement of brief duration with a defined beginning and
end e.g. throw, kick or catch
Serial Motor Skill - ANSWERa series or group of discrete motor skills put together to
create a more complicated action e.g. a gymnastics routine
Continuous Motor Skill - ANSWERhave no distinct beginning or end e.g. running or
swimming
Cognitive Stage - ANSWERfirst stage of learning where the performer generally makes
a lot of errors and requires a lot of feedback and correct demonstration
, Associative Stage - ANSWERsecond stage of learning where the performer
understands the mechanics but must refine their technique and begin to practice in a
game environment
Autonomous Stage - ANSWERfinal stage where the performer is skilled enough to
execute the skill automatically and does so accurately
Processing and Learning - ANSWERinvolves : input, processing info, output and
feedback
Factors Affecting Processing and Learning - ANSWERphysical maturation, fitness,
attention and motivation, feedback, memory, amount and type of practice and
perceptual ability
Input - ANSWERsenses are responsible for detecting information through:
hearing,seeing, touch, equilibrium (balance), proprioception (detected through muscles,
tendons and ligaments)
Cues - ANSWERsignals athletes pick up from the environment. Cues may be auditory,
visual or tactile and come from coach, opponent or surroundings
Signal Detection - ANSWERability to detect cues affected by: ability or senses, strength
of cue, noise, speed of cue, level of arousal
Single Channel Hypothesis - ANSWERhumans can only deal with one cue at a time.
Reducing the amount of information the brain must process will reduce the time taken to
get a response
Selective Attention - ANSWERability to filter irrelevant information and reducing
information processing time
Anticipation - ANSWERability to predict an outcome based on knowledge and
experience allowing for a quicker response
Short Term Sensory Memory - ANSWER1 second duration with unlimited capacity
Short Term Memory - ANSWER60 second duration with limited capacity
Long Term Memory - ANSWERunlimited duration and capacity
Chunking or Coding - ANSWERmethod of reducing individual pieces of information by
grouping it into meaningful chunks e.g. a tennis forehand- remember 'stance', 'swing'
and 'follow through'
Distractions - ANSWERnoise can interfere with your ability to concentrate on sensory
information and transferring it to your short-term memory
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