PEARSON (PEARSON) • Computing
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Modules Computing at PEARSON (PEARSON)
Notes available for the following courses of Computing at PEARSON (PEARSON)
- Unit 1 - Principles of Computer Science N3210 13
- Unit 1 - The Online World 1
- Unit 1 The online World 3
- Unit 1: Programming 1
- Unit 10 - Human-computer Interaction Unit 23 HCI 9
- Unit 10 Web Design and Development 1
- Unit 11 - Digital Graphics and Animation 5
- Unit 11 Maths For Computing 1
- Unit 11-Cyber Security 1
- Unit 12 - Digital Audio 1
- Unit 13 - Digital Video 2
- Unit 14 - Computer Games Development 7
- Unit 14 Business Intelligence 1
- Unit 15 - Website Development 12
- Unit 15 Transport Network Design 1
- Unit 16 - Object-oriented Programming 5
- UNIT 16 PROCEDURAL PROGRAMMING L/601/7283A 1
- Unit 17 - Mobile Apps Development 15
- Unit 17: Network Security 1
- Unit 18 - Relational Database Development 5
- Unit 18 P1,M1 1
- Unit 18: Discrete Mathematics 1
- Unit 19 - Computer Networking 5
- Unit 19 The Internet of Things 1
- Unit 19-Internet of Things 1
- Unit 19: The Internet of Things 2
- Unit 2 - Fundamentals of Computer Systems 5
- Unit 2: Networking 1
- Unit 20 - Managing and Supporting Systems 5
- Unit 20-Advanced Programming 1
- Unit 21 Data Analysis and Design 1
- Unit 22 - Systems Analysis and Design CS190 22
- Unit 22: Developing Computer Games K/601/7324 1
- Unit 23 - Systems Methodology 2
- Unit 23 Human Computer Interaction 1
- Unit 24 - Software Development* 5
- Unit 26: Fundamentals of Computer Applications R/505/4633 2
- Unit 27 - 3D Modelling* 5
- Unit 27: Developing Programmed Solutions J/505/5214 1
- Unit 29 - Network Operating Systems* 4
- Unit 3 - Planning and Management of Computing Projects 4
- Unit 3 - Using Social media in Business 1
- Unit 3 - Website Development 06F301YA 1
- Unit 3 Social Media in Business 1
- Unit 30 - Application Development 1
- Unit 32 - Business Process Modelling Tools* 4
- Unit 32 - Networked Systems Security 1
- Unit 4 - Programming 1
- Unit 4 - Programming Assignment 1 06F301YA 1
- Unit 4 - Software Design and Development Project 3
- Unit 4: Database Design and Development 1
- UNIT 40 COMPUTER GAME DESIGN H/502/5671 4
- Unit 41 1
- Unit 5 - Building Computer Systems* 3
- Unit 5 : Security 1
- Unit 5: Data Modeling 1
- Unit 6 - IT Systems Security* 2
- Unit 6 - Website Development 1
- Unit 6 Website Development 1
- Unit 7 - IT Systems Security and Encryption 45
- Unit 7 Mobile Application Development 1
- Unit 7: Systems Security & Encryption 1
- Unit 8 - Business Applications of Social Media 7
- Unit 8 - Computer Games Development 2
- Unit 8 - Game Development Assignment 1 06F301YA 1
- Unit 8 Computer Games Development 2
- Unit 8 Game Development 1
- Unit 8-Game Development 1
- Unit 9 - The Impact of Computing 5
- Unit41 1
- Unit41 3D Modelling 1
- Unit9-Project Management 1
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Latest notes & summaries PEARSON (PEARSON) • Computing
These are useful notes on Object-Oriented Programming which cover things such as Classes, Objects, Inheritance, Encapsulation, Polymorphism and more. They would be useful for getting a clear simple understanding of these concepts, written in bullet points and highlighted. 
Based on content for the Pearson BTEC Computing course
This document contains P1 P2 and M1
Tasks P1,P2, P3, P4,M1,M2,D1
B.P3 Produce an IoT system or device design to solve a problem, including the architecture, standards, communication requirements and security. 
B.P4 Review the IoT system or device design with others to identify and inform improvements. 
C.P5 Develop a prototype IoT system or device with partial functionality to solve a problem. 
C.P6 Review the extent to which the IoT system or device meets the client’s requirements. 
B.M2 Justify design decisions, showing how the system or device desi...
A.P1 Describe the purpose and application of IoT systems and/or services from different sectors. 
A.P2 Explain the principles and characteristics of IoT systems and/or services from different sectors. 
A.M1 Compare the purpose, applications, principles and characteristics of IoT systems and/or services from different sectors. 
A.D1 Evaluate the purpose, applications, principles and characteristics of IoT systems and/or services from different sectors.
Unit 22 - Systems Analysis and Design Assignment 2
Unit 19 - Computer Networking
The Impact of Computing assignment1
Unit 22 - Systems Analysis and Design
System analysis and design assignment 1