PEARSON (PEARSON) • Computing
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Modules Computing at PEARSON (PEARSON)
Notes available for the following courses of Computing at PEARSON (PEARSON)
- Unit 1 - Principles of Computer Science N3210 13
- Unit 1 - The Online World 1
- Unit 1 The online World 3
- Unit 1: Programming 1
- Unit 10 - Human-computer Interaction Unit 23 HCI 9
- Unit 10 Web Design and Development 1
- Unit 11 - Digital Graphics and Animation 5
- Unit 11 Maths For Computing 1
- Unit 11-Cyber Security 1
- Unit 12 - Digital Audio 1
- Unit 13 - Digital Video 2
- Unit 14 - Computer Games Development 7
- Unit 14 Business Intelligence 1
- Unit 15 - Website Development 12
- Unit 15 Transport Network Design 1
- Unit 16 - Object-oriented Programming 5
- UNIT 16 PROCEDURAL PROGRAMMING L/601/7283A 1
- Unit 17 - Mobile Apps Development 15
- Unit 17: Network Security 1
- Unit 18 - Relational Database Development 5
- Unit 18 P1,M1 1
- Unit 18: Discrete Mathematics 1
- Unit 19 - Computer Networking 5
- Unit 19 The Internet of Things 1
- Unit 19-Internet of Things 1
- Unit 19: The Internet of Things 2
- Unit 2 - Fundamentals of Computer Systems 5
- Unit 2: Networking 1
- Unit 20 - Managing and Supporting Systems 5
- Unit 20-Advanced Programming 1
- Unit 21 Data Analysis and Design 1
- Unit 22 - Systems Analysis and Design CS190 22
- Unit 22: Developing Computer Games K/601/7324 1
- Unit 23 - Systems Methodology 2
- Unit 23 Human Computer Interaction 1
- Unit 24 - Software Development* 5
- Unit 26: Fundamentals of Computer Applications R/505/4633 2
- Unit 27 - 3D Modelling* 5
- Unit 27: Developing Programmed Solutions J/505/5214 1
- Unit 29 - Network Operating Systems* 4
- Unit 3 - Planning and Management of Computing Projects 4
- Unit 3 - Using Social media in Business 1
- Unit 3 - Website Development 06F301YA 1
- Unit 3 Social Media in Business 1
- Unit 30 - Application Development 1
- Unit 32 - Business Process Modelling Tools* 4
- Unit 32 - Networked Systems Security 1
- Unit 4 - Programming 1
- Unit 4 - Programming Assignment 1 06F301YA 1
- Unit 4 - Software Design and Development Project 3
- Unit 4: Database Design and Development 1
- UNIT 40 COMPUTER GAME DESIGN H/502/5671 4
- Unit 41 1
- Unit 5 - Building Computer Systems* 3
- Unit 5 : Security 1
- Unit 5: Data Modeling 1
- Unit 6 - IT Systems Security* 2
- Unit 6 - Website Development 1
- Unit 6 Website Development 1
- Unit 7 - IT Systems Security and Encryption 45
- Unit 7 Mobile Application Development 1
- Unit 7: Systems Security & Encryption 1
- Unit 8 - Business Applications of Social Media 7
- Unit 8 - Computer Games Development 2
- Unit 8 - Game Development Assignment 1 06F301YA 1
- Unit 8 Computer Games Development 2
- Unit 8 Game Development 1
- Unit 8-Game Development 1
- Unit 9 - The Impact of Computing 5
- Unit41 1
- Unit41 3D Modelling 1
- Unit9-Project Management 1
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Latest notes & summaries PEARSON (PEARSON) • Computing
P1- Explain the features of different system analysis tools and techniques for modelling business processes.
P1-Explain the Principles of software development models.
D1- Evaluate the effectiveness of the techniques used to protect the organisations from security threats while taking account of the Principles of information security and legal requirements. 
 
M2 - Analyse how the concepts and applications of cryptography affect the data protection and security.
This includes four tasks P2 P3 P4 M1.
P1- Explain the different security Threats that can affect the IT systems of organisations.
P3- Produce a requirements specification to meet the business and computing requirements of an identified organisation
P1 Description of the Advantages and Disadvantages of Different Database Types
22/C.M3 Justify system design decisions made, showing how the 
 
proposed computing system will meet the business and 
 
computing requirements of an identified organisation. 
 
22/C. P5- Explain how feedback has been used to refine the design for 
 
computing system that will meet the business and computing 
 
requirements of an identified organisation.
22/B.M2 Justify the decisions made in a requirements specification to 
 
meet the business and computing requirements of an 
 
identified organisation. unit 22 Systems Analysis and Design
22/B. P3- Produce a requirements specification to meet the business and computing requirements of an identified organisation.22/C. P4- Produce a design for a computing system that will meet the business and computing requirements of an identified organisation.