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BTEC Games Design : Year 1 & 2
Includes all assignments for the Pearson BTEC Games Design Course. These assignments were all graded at as Distinction* and secured a D*D*D* overall grade.
- Package deal
- • 16 items •
- Unit 14 - Assignment 1: Essay • Essay
- Unit 14 - Assignment 1: Presentation • Presentation
- Unit 14 - Assignment 4: Testing and Debugging • Essay
- Unit 14 - Assignment 3: Developing a Game • Essay
- Unit 18 - Assignment 1: Relational Databases • Essay
- And more ….
Includes all assignments for the Pearson BTEC Games Design Course. These assignments were all graded at as Distinction* and secured a D*D*D* overall grade.
Unit 7 - Assignement 1: Evaluation of Security Policies
The following assignment covers the evaluation section of Assignment 1. This evaluation is in-depth and covers policies that an organization may use as well as examples of policies and how their benefits.
- Package deal
- Essay
- • 2 pages •
The following assignment covers the evaluation section of Assignment 1. This evaluation is in-depth and covers policies that an organization may use as well as examples of policies and how their benefits.
Unit 7 - Assignment 1: Organisational System Security
The following assignment covers all of the criteria for Assignment 1. Specifically, this assignment includes an in-depth evaluation of system security and potential threats, as well as an evaluation of how these threats may be reduced.
- Package deal
- Presentation
- • 144 pages •
The following assignment covers all of the criteria for Assignment 1. Specifically, this assignment includes an in-depth evaluation of system security and potential threats, as well as an evaluation of how these threats may be reduced.
Unit 27 - Assignment 3: 3D Asset Production
The following assignment is a support document for the 3D model created in this unit. This assignment covers all of the theoretical criteria for this assignment. The assignment includes an evaluation of the model, a step-by-step guide to the model's creation, and an evaluation of the modelling tools and techniques used.
- Package deal
- Essay
- • 25 pages •
The following assignment is a support document for the 3D model created in this unit. This assignment covers all of the theoretical criteria for this assignment. The assignment includes an evaluation of the model, a step-by-step guide to the model's creation, and an evaluation of the modelling tools and techniques used.
Unit 27 - Assignment 2: 3D Asset Design
The following assignment covers all criteria for Assignment 2. Specifically, this assignment includes ideas for a 3D modelling, research on the given specifications, and justification for the design choices made.
- Package deal
- Essay
- • 16 pages •
The following assignment covers all criteria for Assignment 2. Specifically, this assignment includes ideas for a 3D modelling, research on the given specifications, and justification for the design choices made.
Unit 27 - Assignment 1: 3D Fundamentals
The following assignment covers all criteria for Assignment 1. This assignment provides an in-depth summary of the theory and application of 3D modelling, and a description of 3D terminology and how it may be used within a game.
- Package deal
- Essay
- • 14 pages •
The following assignment covers all criteria for Assignment 1. This assignment provides an in-depth summary of the theory and application of 3D modelling, and a description of 3D terminology and how it may be used within a game.
Unit 24 - Assignment 3: Good Design
The following assignment is a support document for assignment 2 and 3 in the unit. This document includes designs for the application and justification and an evaluation of the software developed.
- Package deal
- Essay
- • 10 pages •
The following assignment is a support document for assignment 2 and 3 in the unit. This document includes designs for the application and justification and an evaluation of the software developed.
Unit 24 - Assignment 2: Design Workshop
The following assignment covers all criteria for Assignment 2. Specifically, this assignment includes the roles of software design principles and software structures in IT, the importance of the quality of code, and factors the can improve the readability of the code.
- Package deal
- Essay
- • 7 pages •
The following assignment covers all criteria for Assignment 2. Specifically, this assignment includes the roles of software design principles and software structures in IT, the importance of the quality of code, and factors the can improve the readability of the code.
Unit 24 - Assignment 2: SDLC Principles (Presentation)
The following assignment covers all criteria for assignment 2. Specifically, this assignment includes a description of an SDLC and the components included within i.e. design, implement, maintain.
- Package deal
- Essay
- • 8 pages •
The following assignment covers all criteria for assignment 2. Specifically, this assignment includes a description of an SDLC and the components included within i.e. design, implement, maintain.
Unit 24 - Assignment 1: Which Language?
The following assignment covers all of the criteria for Assignment 1. Specifically, this assignment includes an explanation of key features of procedural programming for software development, use of tools and techniques, modularity, and evaluation of languages.
- Package deal
- Essay
- • 14 pages •
The following assignment covers all of the criteria for Assignment 1. Specifically, this assignment includes an explanation of key features of procedural programming for software development, use of tools and techniques, modularity, and evaluation of languages.
Unit 18 - Assignment 2: Design and Implementation
Unit 18 - Assignment 3: Testing and Evaluation
Unit 14 - Assignment 1: Presentation
Unit 14 - Assignment 1: Essay
Unit 24 - Assignment 2: SDLC Principles (Presentation)