Rolandudv
Hello there. I am average student and have always been aiming to get the best possible grades i can get. I have 99% of the times attempted and many times achieved Distinctions for my coursework. Currently finishing my last year studying Level 3 IT/Business Yr. 2 (As of Mar/2017)
Love helping out fellow students, so if you're unsure if my document is really for you, please don't hesitate to contact me for more information. I am more than happy to help.
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Unit 30 Full Unit Bundle
Unit 30 – Digital Graphics Full Unit Bundle (Assignment 3 includes P5 and P6 for free)

NOTE: Scenario has likely changed since this document was uploaded.
- Package deal
- • 4 items •
- Unit 30 - Assignment 2 - P3, P4, M2, D2 • Essay
- Unit 30 - Assignment 3 - P5 • Essay
- Unit 30 - Assignment 3 - P6 • Essay
- Unit 30 - Assignment 1 - P1, P2, M1, D1 • Essay
Unit 30 – Digital Graphics Full Unit Bundle (Assignment 3 includes P5 and P6 for free)

NOTE: Scenario has likely changed since this document was uploaded.
Unit 30 - Assignment 1 - P1, P2, M1, D1
Unit 30 – Digital Graphics, P1 Describe hardware and software used to create and edit graphics, P2 Explain how different types of graphic images relate to file formats, M1 Compare the limitations of different hardware and software packages using graphics work, D1 Evaluate the impact of evolving output mediums on the design and creation of graphic images (5400 words)

NOTE: Scenario has likely changed since this document was uploaded.
- Package deal
- Essay
- • 13 pages •
Unit 30 – Digital Graphics, P1 Describe hardware and software used to create and edit graphics, P2 Explain how different types of graphic images relate to file formats, M1 Compare the limitations of different hardware and software packages using graphics work, D1 Evaluate the impact of evolving output mediums on the design and creation of graphic images (5400 words)

NOTE: Scenario has likely changed since this document was uploaded.
Unit 30 - Assignment 3 - P6
Unit 30 – Digital Graphics, P6 Explain the potential legal implications of using and editing graphical images.
Since it's a small part of your assignment and it's easy to write up, I made it completely free. See my other bundles, assignments if you need some help. 
Feel free to contact me if you have any questions before you buy!
- Package deal
- Essay
- • 2 pages •
Unit 30 – Digital Graphics, P6 Explain the potential legal implications of using and editing graphical images.
Since it's a small part of your assignment and it's easy to write up, I made it completely free. See my other bundles, assignments if you need some help. 
Feel free to contact me if you have any questions before you buy!
Unit 30 - Assignment 3 - P5
Unit 30 – Digital Graphics, P5 Modify images as a result of user feedback
- Package deal
- Essay
- • 5 pages •
Unit 30 – Digital Graphics, P5 Modify images as a result of user feedback
Unit 30 - Assignment 2 - P3, P4, M2, D2
Unit 30 – Digital Graphics, P3 Demonstrate the use of editing tools to edit and manipulate images, P4 Create original graphic images to meet a defined user need, M2 Justify the software, tools, file format, image resolution and colour depth used for creating graphic images, D2 Discuss the impact that file format, compression techniques, image resolution and colour depth have on file and image quality. NOTE: Some scenarios have likely changed since this document was uploaded.
- Package deal
- Essay
- • 17 pages •
Unit 30 – Digital Graphics, P3 Demonstrate the use of editing tools to edit and manipulate images, P4 Create original graphic images to meet a defined user need, M2 Justify the software, tools, file format, image resolution and colour depth used for creating graphic images, D2 Discuss the impact that file format, compression techniques, image resolution and colour depth have on file and image quality. NOTE: Some scenarios have likely changed since this document was uploaded.
Unit 22 Full Unit Bundle
Unit 22 – Computer Games Full Unit Bundle
- Package deal
- • 3 items •
Unit 22 – Computer Games Full Unit Bundle
Unit 22 - Assignment 2 - P3, M1, D2
Unit 22 – Computer Games, P3 - Produce a design for a computer game for a given specification, M1 - Determine appropriate data types for a computer game and show how they are declared, D2 - Explain how the structure and design of a game can assist in the maintenance and capacity for extension (Everything you need to pass Assignment 2 - 3700 words)
- Package deal
- Essay
- • 17 pages •
Unit 22 – Computer Games, P3 - Produce a design for a computer game for a given specification, M1 - Determine appropriate data types for a computer game and show how they are declared, D2 - Explain how the structure and design of a game can assist in the maintenance and capacity for extension (Everything you need to pass Assignment 2 - 3700 words)
Unit 22 - Assignment 1 - P1, P2, D1
Unit 22 - Developing Computer Games, P1 - Explain the impact of computer Games on Society, P2 - describe different types of computer game, D1 - Examine the psychological effect effects of computer gaming on individuals and society (6800 words)
- Package deal
- Essay
- • 15 pages •
Unit 22 - Developing Computer Games, P1 - Explain the impact of computer Games on Society, P2 - describe different types of computer game, D1 - Examine the psychological effect effects of computer gaming on individuals and society (6800 words)
Unit 22 - Assignment 3 - P4, M2, P5, M3, P6, M4, P7,
Unit 22 – Computer Games - Includes Snakes and Leaders Source Code! P4 - Develop a computer game for a given specification, P5 - Follow a test strategy to test and debug a computer game, P6 - Produce user documentation for a given game, P7 - Produce technical documentation for a computer game, M2 - Use appropriate selection and iteration methods for a computer game, M3 - Use a variety of testing tools, M4 - Suggest improvements to a computer game following user feedback.
- Package deal
- Essay
- • 31 pages •
Unit 22 – Computer Games - Includes Snakes and Leaders Source Code! P4 - Develop a computer game for a given specification, P5 - Follow a test strategy to test and debug a computer game, P6 - Produce user documentation for a given game, P7 - Produce technical documentation for a computer game, M2 - Use appropriate selection and iteration methods for a computer game, M3 - Use a variety of testing tools, M4 - Suggest improvements to a computer game following user feedback.
Unit 23 - Assignment 2 - P2
Unit 3 - Assignment 1 - P1, P2, P3, M1, M2, D1
Unit 30 - Assignment 1 - P1, P2, M1, D1
Unit 30 - Assignment 1 - P1, P2, M1, D1
Unit 4 - Assignment 1 - P1, P2, M1, D1