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Unit 9: IT Project Management - Assignment 2 - (Learning Aim B & C) (All Criterias Met) €12,37   In winkelwagen

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Unit 9: IT Project Management - Assignment 2 - (Learning Aim B & C) (All Criterias Met)

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This essay is a distinction-level work for Unit 9: IT Project Management - Assignment 2- Learning Aim B & C. You can efficiently work on your assignment by following my layout. in order to achieve the best grade (Distinction). All of the following criteria are met in this document P3 - Research ...

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  • 12 februari 2023
  • 37
  • 2021/2022
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Unit 9 – IT Project Management (Part B and C)



Table of Content
Introduction.............................................................................................................................................2
Client Requirements................................................................................................................................2
Meetings..................................................................................................................................................2
Flowchart.................................................................................................................................................3
Pseudocode:............................................................................................................................................4
Time frame of assignment:......................................................................................................................5
Gantt chart...............................................................................................................................................6
Windows version of the software proposed............................................................................................6
Design of the software.............................................................................................................................6
Design 1...................................................................................................................................................7
Design 2...................................................................................................................................................7
Design 3...................................................................................................................................................8
Review of design:.....................................................................................................................................8
Mobile version of the software proposed................................................................................................9
Design 1...................................................................................................................................................9
Design 2.................................................................................................................................................10
Design 3.................................................................................................................................................10
Evaluation of designs.............................................................................................................................11
Final design............................................................................................................................................11
Implementation.....................................................................................................................................12
Second Gantt chart................................................................................................................................27
Testing...................................................................................................................................................27
Test log:.................................................................................................................................................27
Improvements:......................................................................................................................................28
Design improvement:............................................................................................................................30
Actual Testing........................................................................................................................................31
Testing:..................................................................................................................................................31
Error: (correction)..................................................................................................................................33
Radio button:.........................................................................................................................................34
Gantt chart Progression.........................................................................................................................34
Evaluation..............................................................................................................................................35


1

, Unit 9 – IT Project Management (Part B and C)


Responsibility: .......................................................................................................................................35
Creativity: ..............................................................................................................................................36
Self-management: ................................................................................................................................37



Unit 9: Learning Aim B & C
Carry out the planning, execution, monitoring and controlling out an
IT project, using an appropriate methodology
Introduction
We have been asked to create a program for the software Development Company as junior employees
to manage the scoring system at an upcoming tournament. Our task is to build and construct a
computer application to administer a tournament's scoring system. As junior employees our job is to
design that program which we will design using NetBeans platform. NetBeans provides various
interfaces and features to develop the computer program using java. We will be designing two models
for two different devices, one for windows and the other for mobile users as it will give a better
perspective of the program from both sides in terms of mobility. We will be using Java language in
NetBeans environment to develop and process the computer program.



Client Requirements
The college will be running a tournament for students to compete in a series of events for prizes, the
requirements for the Tournament scoring system are, the participants may enter the tournament as
individuals or as part of a team and it is expected that there will be 4 teams, each with 5 members and
there will be 20 spaces for individual competitors. Each team will complete five events and each event
will be determined as a team or individual event. The event will vary in type, from sporting to academic
challenges. The points will be allocated to the individuals and teams according to their rank within each
event; the points awarded for each event are yet undecided and the college are willing to hear any
suggestions we may have. In addition, the college would like to include the possibility of entering for one
event only.



Meetings
This is our team meeting preview, we are the team of three, we discuss about our assignment and
shared our design and assignments and worked as team.




2

, Unit 9 – IT Project Management (Part B and C)




We made meeting calls on different days to know each other thoughts and opinions to get the party’s
feedback and that to improve on, in addition we have set up and met all the requirements as it will be
user friendly and easier to use.

Flowchart
The waterfall model contains steps to design which helps to illustrate the software development process
in linear sequential flow. The steps are requirement gathering and analysis, system design,
implementation, integration and testing, development of system and maintenance. This means that any
phase in the development process begins only if the previous phase is complete.



We will employ the Waterfall Process Model, which was the first to be introduced. This model will be
used since it is simpler to use, and the assignment criteria meet the requirement of this flowchart. It
consists of six basic phases that we will take to complete this work’s Requirement collection and
analysis,




3

, Unit 9 – IT Project Management (Part B and C)




system design, implementation, integration and testing, system development, and maintenance are the
phases. We are also going to utilize draw.io to create flowchart diagrams that demonstrate how the
software will operate for each occurrence.




Another flowchart
above since it is
easy to use and




understand. We have used a flowchart to plan the program before coding, this way we will not be
confused and stay on track, which means following the client’s requirement. The program flow chart is
an illustration that uses prescribed symbols to describe various operations or judgments required in a
program.



Pseudocode:
Start the program

Read team members

Select the team members

Add scores for each team

Else

Display 0 in empty field

Read team scores

If the scores are inserted for each team and even

Click on Score Button

Sum the total score (Team 1+Team2+Team3+Team4)

Display the result on screen

4

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