Game design - Samenvattingen, Aantekeningen en Examens
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VIDEO GAME DESIGN SEMESTER EXAM QUESTIONS AND ANSWERS 2024 WITH COMPLETE SOLUTION
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VIDEO GAME DESIGN SEMESTER EXAM QUESTIONS AND ANSWERS 2024 WITH COMPLETE SOLUTION 
 
A GAME is defined by these 3 characteristics: Ans- 1) Is an activity organized by rules 
 
2) Has an objective, goal, or victory condition 
 
3) Exists in a game environment that enables play or pretending 
 
GAMEPLAY Ans- What the player experiences as a result of the core mechanics and structure of a game. 
 
Game design is the art of crafting ________________. Ans- EXPERIENCES 
 
Because a game designer...
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Game design 101 GMU Latest Questions With Passed Solutions!!
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What is a game? - Answer-An activity with rules 
Core Dynamic - Answer-The single thing the gameplay is about. Single experience the designer is trying 
to convey. 
(Challenges, 2008) 
Explicit Challenge - Answer-Explicit Gamification are strategies that utilize applications that are obviously 
game-like. Users acknowledge they are playing a game, and oftentimes need to opt into playing. 
Implicit Challenges - Answer-implicit gamification are design techniques that do not show signs of a 
game, ...
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FUNDAMENTALS OF GAME DESIGN LECTURE FINAL EXAM 2024
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If you are not a programmer, your most critical (and perhaps daunting) task to get your game developed is: - ANSWER ☑☑communicate your idea perfectly to a team of specialists required to turn that idea into a finished videogame. 
 
One advantage of developing board games over video games is the instant gratification of developing and playtesting a prototype in a relatively short period of time. True or False? - ANSWER ☑☑True 
 
A well-written academic review of a video game should be v...
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Game Design final Exam Questions With Verified Answers
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Game Design final Exam Questions With 
Verified Answers 
Explain the difference between a game that is balanced and a game that is unbalanced - 
answer- balanced games 
- unbalanced games 
Explain why Schildt feels that paper prototyping is benificial to video games. - answer- it is 
cost-effective 
- can reveal mechanical issues with the game before digital prototyping time is wasted 
- can provide first-hand feedback 
- even though it can be limiting with video games, it can still reveal the c...
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2024 KSU CSE 1321 FINAL EXAM ACTUAL QUESTIONS AND ANSWERS ALREADY GRADED A+
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2024 KSU CSE 1321 FINAL EXAM ACTUAL QUESTIONS AND ANSWERS ALREADY GRADED A+ 
 
 
T/F: Software testing involves the execution of a software component or system component to evaluate one or more properties of interest. Ans- True 
 
IDE stands for? Ans- Integrated Development Environment 
 
T/F: Input is sending messages to the console/user. Ans- False 
 
Program design consists of Ans- steps a programmer should do before they start coding a program in a specific language. 
 
T/F: A flowch...
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INF1520 Assignment 3 2024 | Due 15 July 2024
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Question 1 
[13] 
1.1 Explain Why The Keys On A Computer Keyboard Are Arranged In The Order Of 
QWERTY. 
(4) 
1.2 There Are, Potentially, Many Mistakes That Designers Can Make When Designing 
Interfaces. Specify What Are The Most Problematic Mistakes Designers Make. 
(3) 
1.3 Name And Explain Three Common Design Mistakes Users Make When Designing 
Interfaces? 
(6) 
Question 2 
[5] 
What Are The Five Principles That Affect Learnability? 
Question 3 
[11] 
3.1 Discuss What Is Meant By The Term Con...
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Game Design Final Exam Questions with Verified Solutions
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Game Design Final Exam Questions with 
 
Verified Solutions 
 
A programming language is a formal computer language that is used to communicate 
instructions to a computing device in order to control the computer's behavior in some way. 
True 
 
A number of elements in a specific order is: an array 
 
A function that contains arithmetic symbols (e.g. +, <, =/) is an operator. True 
 
An instance is: a single occurence 
 
A collision volume is called: a region 
 
Which of the following is NOT...
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The Art of Game Design: A Book of Lenses exam study guide questions and answers(latest update)
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The Lens of Essential Experience 
What experience do I want the player to have? 
What is essential to that experience? 
How can my game capture that essence? 
 
 
 
The Lens of Surprise 
What will surprise players when they play my game? 
Does the story in my game have surprises? Do the game rules? Does the artwork? The technology? 
Do your rules give players ways to surprise each other? 
Do your rules give players ways to surprise themselves? 
 
 
 
The Lens of Fun 
What parts of my game are fu...
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Game Design Latest Update 100% Correct
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Game Design Latest Update 100% 
 
Correct 
 
task training This is one use for gaming that allows businesses to use game technology to 
provide their employees with skills needed to perform a job. 
 
change, skill, role-playing, video These are examples of game genres. 
 
writing a story Designing a game is just like doing this. 
 
storyboard This is the process used to plan every single step of a game's animation. 
 
prototype This is the first functional example of a game that is developed. 
...
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Fundamentals of Game Design Lecture Final Exam Study Guide Questions With Verified Answers
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Fundamentals of Game Design Lecture Final 
Exam Study Guide Questions With Verified 
Answers 
If you are not a programmer, your most critical (and perhaps daunting) task to get your game 
developed is: - answercommunicate your idea perfectly to a team of specialists required to 
turn that idea into a finished videogame. 
One advantage of developing board games over video games is the instant gratification of 
developing and playtesting a prototype in a relatively short period of time. True or Fa...
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