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Jessykaur

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Unit 40: Computer Game Design { P3 M3 D3 }

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P3 prepare design documents for a game with some assistance [SM] M3 prepare design documents to a good technical standard with only occasional assistance D3 prepare design documents to a technical quality that reflects near professional standards working independently to professional expectations

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  • Essay
  •  • 8 pages • 
  • by jessykaur • 
  • uploaded  26-02-2021
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Unit 40: Computer Game Design { P2 M2 D2 }

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P2 generate outline ideas for a game concept working within appropriate conventions [CT] M2 generate detailed ideas for a game concept showing some imagination D2 generate thoroughly thought-through ideas for a game concept showing creativity and flair

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  • Essay
  •  • 5 pages • 
  • by jessykaur • 
  • uploaded  26-02-2021
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Unit 40: Computer Game Design { P1 M1 D1 }

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P1 describe visual style and elements of gameplay used in game design with some appropriate use of subject terminology M1 explain visual style and elements of gameplay used in game design with reference to detailed illustrative examples and with generally correct use of subject terminology D1 critically evaluate visual style and elements of gameplay used in game design with supporting arguments and elucidated examples, and consistently using subject terminology correctly

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  • Essay
  •  • 15 pages • 
  • by jessykaur • 
  • uploaded  26-02-2021
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Unit 11: Systems Analysis and Design { P1 P2 P3 M1}

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P1 outline the principles of systems analysis P2 illustrate the stages of a development lifecycle M1 discuss the most appropriate uses of different development lifecycle models P3 explain the benefits of structured analysis

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  • Essay
  •  • 9 pages • 
  • by jessykaur • 
  • uploaded  26-02-2021
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Unit 16 : Procedural programming { P1 M1 D1 }

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P1 explain the key features of procedural programs M1 explain why modular elements are important for procedural programming D1 evaluate the suitability of procedural programs for graphical applications

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  • Essay
  •  • 5 pages • 
  • by jessykaur • 
  • uploaded  26-02-2021
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Unit 22: Developing Computer Games { P1 P2 D1 }

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P1 explain the impact of computer games on society D1 examine the psychological effects of computer gaming on individuals and society [IE3] P2 describe different types of computer game

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  • Essay
  •  • 6 pages • 
  • by jessykaur • 
  • uploaded  26-02-2021
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