Summary of video lectures from Human Aspects of Innovation (1JM06). This includes written summary of the concepts as well as screenshots of the most essential concepts and frameworks.
,Table of Contents
Human Aspects of Innovation ................................................................................................................. 1
Week 1................................................................................................................................................. 1
Lecture 1: What is innovation?........................................................................................................ 1
Lecture 2: Creativity: the starting point of innovation .................................................................... 1
Lecture 3: Creativity in groups and teams....................................................................................... 3
Lecture 4: New insights in the componential theory of creativity and innovation......................... 5
Week 3................................................................................................................................................. 6
Lecture 5: Thinking tools and thinking creatively............................................................................ 6
Lecture 6: From creativity to innovation ......................................................................................... 7
Lecture video: Creative problem solving process ........................................................................... 8
Lecture 8: Brainstorming ................................................................................................................. 8
Week 5................................................................................................................................................. 9
Lecture 9: Complect collaboration in innovation ............................................................................ 9
Lecture 10: Team diversity ............................................................................................................ 10
Lecture 11: Facilitate diversity ...................................................................................................... 11
Week 6............................................................................................................................................... 15
Lecture 12: Creativity under the gun with time pressure ............................................................. 15
Lecture 13: The role of leadership................................................................................................ 15
Lecture video: ................................................................................................................................ 17
Week 7............................................................................................................................................... 18
Lecture video: Support mechanisms for innovation ..................................................................... 18
Lecture video: Three ingredients to ignite innovation: ................................................................. 18
Lecture 16: Leader support for innovation ................................................................................... 19
, Week 1
Lecture 1: What is innovation?
The intentional introduction and application* within a role, group or organization of ideas, products,
processes or procedures*, new to the relevant unit of adoption*, designed to significantly benefit the
individual, the group, the organization or the wider society.
*Innovation implementation
*Not only products, also other things such as the video lecture for this course.
Types of innovation:
*Company here = unit of adoption^^
Innovations could add value and benefit by:
• Stimulating economic growth
• Make our lives more pleasant
• Deal with threat to society
Lecture 2: Creativity: the starting point of innovation
Creativity is the ability to come up with ideas, problem solutions or insights that are both novel and
appropriate within a given domain.
• Appropriate, but not novel: routine, non-exceptional
• Novel, but inappropriate: useless, non-functional
Indicators of creative performance
• Fluency: the number of non-redundant ideas (many ideas)
• Originality: uncommonness (wedding dress)
• Flexibility: use of different cognitive categories (storage facility is one category for the
milk bottle)
Creativity is a necessary, yet insufficient condition for innovation:
• Without novel and useful ideas, insights and solutions, there is no innovation
• Yet, creativity does not necessarily lead to innovation and implementation in the field.
1
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