The Most
Dangerous
Game
By RICHARD CONNELL
Notes By Bushra Fazal
,Plot Summary – 1
On an especially dark night, Sanger Rainsford and his friend Whitney are sailing
a yacht heading to the Amazon to hunt jaguars. Whitney explains to Rainsford t
superstition surrounding an ominous place they are passing called ShipTrap Isla
Between remarks about the island, the two men argue about whether animals
experience thoughts and feelings, and Rainsford concludes that animals unders
nothing and that living creatures are divided into hunters and prey. Later that n
Rainsford hears gunshots in the distance and falls overboard while trying to
investigate. He swims to the mysterious island, and the next morning, he finds
blood-stained weeds and signs of a hunter, indicating that the island is inhabited
Walking along the jungle’s edge, he unexpectedly comes upon an enormous
mansion. Rainsford knocks on the front door and meets a huge man armed with
pistol. An older, very elegant man appears and introduces himself as General Za
and the large man as Ivan, his servant who is deaf and mute. Zaroff recognizes
Rainsford’s name and welcomes the celebrated hunter into his home.
,Plot Summary – 2
Over an elaborate dinner, Rainsford and Zaroff bond over their love of hunting. Zaroff explains h
integral hunting is to his identity, but says it became dull because it was too easy, so he “invente
new animal to hunt. After Rainsford presses him, Zaroff explains that he prefers to hunt human
because unlike animals, humans can reason and are therefore more dangerous and exciting to h
Shocked, Rainsford insists that Zaroff is committing murder and refuses his invitation to particip
in the manhunt. Still trying to win over Rainsford, Zaroff explains the game. He gives his “prey”
hunting clothes, a supply of food, a hunting knife, and a three-hour head start. He follows with
small pistol, and if the hunted man eludes the general for three days, he wins. The man can cho
to participate in his game or be handed over to Ivan, a professional torturer. Disgusted, Rainsfo
excuses himself for the evening, and Zaroff leaves for his nightly hunt. The next day, Rainsford
demands to leave the island immediately, but Zaroff insists they will hunt that night. Rainsford
refuses to hunt, but eventually concedes when Zaroff gives him the choice between being hunt
being given to Ivan. Zaroff leaves for a nap, and Rainsford races off into the jungle.
, Plot Summary – 3
Despite Rainsford’s three-hour lead and efforts to cover his trail, Zaroff finds his hiding spot almost at once
then immediately leaves. Rainsford realizes that Zaroff is toying with him, and experiences true terror for t
first time in his life. Running further into the jungle, Rainsford stops to craft a trap out of a dead tree and
succeeds in injuring Zaroff and buying himself more time. Plodding on through the night, Rainsford accide
steps into quicksand. The soft ground inspires him to make a large pit with pointed sticks at the bottom, b
the trap only claims a hunting dog. Zaroff goes home to rest, promising to return with the whole pack of
hunting dogs. At daybreak, Rainsford wakes to the sound of baying dogs and sees Zaroff and Ivan drawing
nearer. He quickly creates another trap and then runs, understanding now how a hunted animal feels. Loo
back, he sees that Zaroff remains standing, but the booby-trap has apparently killed Ivan. Reaching the ed
the jungle, Rainsford sees the mansion across the cove and jumps into the water. Zaroff returns home, thi
Rainsford jumped to this death. While eating dinner that evening, Zaroff feels annoyed about having to re
Ivan and that Rainsford didn’t stick around to fight or be killed. After locking his bedroom door for the nig
Zaroff turns to see Rainsford standing next to his bed. Zaroff demands to know how Rainsford got there.
Rainsford says he swam. Zaroff congratulates Rainsford on winning the game, but Rainsford refuses the vic
and tells Zaroff to ready himself. The story closes with Rainsford deciding that he had never slept in a bett
bed.